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Make this public.
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MLGTASTICa authored Dec 6, 2024
1 parent 1621d25 commit 67853d0
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Expand Up @@ -11,7 +11,7 @@ namespace Robust.Shared.GameObjects;
/// <summary>
/// Handles moving entities between grids as they move around.
/// </summary>
internal sealed class SharedGridTraversalSystem : EntitySystem
public sealed class SharedGridTraversalSystem : EntitySystem
{
[Dependency] private readonly IMapManagerInternal _mapManager = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
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