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I like to make clear, usable & performant graphics components. Applications & components might vary depending on my current job and my mood π
I can't make any promise on specific features, but I do thank you kind stranger if you choose to sponsor me π
Personal Goals
- To learn new things constantly
- To make graphics technologies more accessible
- To share the knowledge I acquire at my day job or doing open source with others
Activity
- Albedo Engine β Visualization framework
- GPU-based software raytracing (in progress)
- Rasterized PBR renderer (soon in progress)
- Basically features I (or others) might need to visualize data
- Albedo Pathtracer β Real-time pathtracer based on Albedo Engine core technology
- Three.js ecosystem
- Fun [Three.js] experiments
- Artflow β 3D painting in VR
- VR-UI β Three.js library to create 3D UI for VR
- Other experiments: skin rendering