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I like to make clear, usable & performant graphics components. Applications & components might vary depending on my current job and my mood πŸ˜„

I can't make any promise on specific features, but I do thank you kind stranger if you choose to sponsor me πŸ’˜

Personal Goals

  • To learn new things constantly
  • To make graphics technologies more accessible
  • To share the knowledge I acquire at my day job or doing open source with others

Activity

  • Albedo Engine β†’ Visualization framework
    • GPU-based software raytracing (in progress)
    • Rasterized PBR renderer (soon in progress)
    • Basically features I (or others) might need to visualize data
  • Albedo Pathtracer β†’ Real-time pathtracer based on Albedo Engine core technology
  • Three.js ecosystem
  • Fun [Three.js] experiments

Skin SSS Example

Example of the Albedo Pathtracer

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