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Changed the default setting for collision-shape contact filtering (from enabled to disabled) to address Minie issue 40. This change may cause unwanted behavior for rigid bodies in contact with a gimpact, heightfield, or mesh; see Minie issue 18 for details.
Added the ConicalFrustum collision shape.
Implemented actual-margin debug meshes for concave shapes with meshResolution == 2.
Added 14 accessors for the native user indices of CollisionShape, MultiBody, and PhysicsCollisionObject.