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Plarium
- Wasaw, Poland
- https://www.linkedin.com/in/roman-fedorov-61353a153/
Pinned Loading
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Tilia.UnityUI
Tilia.UnityUI PublicTilia package for VRTK 4 featuring support for Unity UI. Ported from VRTK 3.3.0 with additional fixes. Can be used with both old and new input module. Dependency on https://www.vrtk.io/tilia.html
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GPU_Mesh_Instancing
GPU_Mesh_Instancing PublicFirst Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://github.com/sugi-cho/Animation-Texture-Baker
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shadertoy-to-unity-URP
shadertoy-to-unity-URP PublicShadertoy shaders to unity Universal SRP screenspace shaders
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Unity-Apple-Distribution-Workflow
Unity-Apple-Distribution-Workflow PublicForked from UNSH/Unity-Apple-Distribution-Workflow
Workflow to automate prepare Unity builds for in -or outside of the Appstore. A folder chronology with instructions, guides, templates, and scripts to finalise Unity builds for Apple from start to …
Shell 2
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UnityAutomatedQaFork
UnityAutomatedQaFork PublicFork from Unity Automated QA with fixes to their pipeline. Open Source
C# 2
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UnityAsyncAudioClipLoading
UnityAsyncAudioClipLoading PublicLoad Audio Clip from remote url, URI or local storage. Audio streaming, Audio Loading
C#
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