A Commodore Amiga game disassembly project
This project analyzes a disassembled code of the 1994 Commodore Amiga game K240 in order to understand how it functions. The project's findings are primarily documented at the website here: https://tetracorp.github.io/k240/
This project also documents the history of the game's development and release, and other related trivia.
playk240.68k.asm
is a heavily annotated dissassembly of the main game
executable, in 68000 assembly language. playk240.cnf
is a config file which
can be used with the disassembler program IRA v2.09+ to generate this file
from a v2.000 executable only.
You can re-assemble this code with vasm like so:
vasmm68k_mot -no-opt -Fhunkexe -nosym -o playk240 playk240.asm
You still require the other original game files to play. An authorized free download of K240 can be found here.
The other files are mainly decompressed data files, and tools which aren't needed any more but were useful in analysis and are included here for completeness.
The directory src/
contains some earlier versions of the disassembly which
disassembled the v1.886 executable. These may not reassemble cleanly, though the
only significant version difference in v2.000 is the fleet bug fix.
Further information can be found at the project website.
- Exploring the Dungeons of Avalon, a similar project analyzing the Dungeons of Avalon RPG series.
- Tetracorp homepage