A curated list of resources on Gaussian Splatting techniques, featuring seminal papers, cutting-edge research, practical implementations, and community discussions. Ideal for both beginners and experts.
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Updated
Nov 1, 2023
A curated list of resources on Gaussian Splatting techniques, featuring seminal papers, cutting-edge research, practical implementations, and community discussions. Ideal for both beginners and experts.
最近几年三维场景表示相关工作的收集列表,重点关注深度学习相关的工作,包括Neural Radiance Field(NeRF),Signed Distance Funciton(SDF),Occupancy Field以及3D Gaussian Splatting等。不仅包括最新发表的paper,同时还包括这些工作在实际或者产业上应用案例的收集。
DISTWAR atomic reduction optimization on "3D Gaussian Splatting for Real-Time Radiance Field Rendering".
DISTWAR-enabled rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields"
3D Gaussian Splatting Real-time Rendered Image
A curated list of resources on dynamic scene representations
CVPR2023 | MVImgNet: A Large-scale Dataset of Multi-view Images
[SJTU CS3310 Team Project] AAGaussian: Animable Avatar Generator with Portrait and Effect Prompt
Unofficial implementation of Segment Anything in 3D Gaussians, with the added functionality of text prompting and multi-view prompt initialization.
Blender addon that generates a point cloud for selected meshes and samples colors from rendered frames.
Official implementation of the paper "LangSplat: 3D Language Gaussian Splatting" [CVPR2024 Highlight]
Reconstruct 3D scenes with NeRF and Nerfstudio. Project for Fudan University Computer Graphics course, spring 2024. 复旦大学计算机图形学课程大作业
GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality
Make Rendered Database using Rendered Image Obtained by Trained Gaussian Splatting
3D gaussian splatting renderer using Vulkan. Active from December 2023 to April 2024.
A curried list of recent literature of 3D Gaussians
A curated list of papers and open-source resources focused on 3D AIGC.
Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"
Human-VDM: Learning Single-Image 3D Human Gaussian Splatting from Video Diffusion Models
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