🔴🔵 Connect Four game in JS + Canvas
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Updated
Dec 16, 2024 - TypeScript
🔴🔵 Connect Four game in JS + Canvas
AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind.
board games for your terminal!
An optimised Connect4 game implementation on Solidity
The slickest way to get 4-in-a-row, written using HTML5, JS, and Mithril (like React). Features an AI player, online multiplayer capability, and a smooth user interface
Board Game Reinforcement Learning using AlphaZero method. including Makhos (Thai Checkers), Reversi, Connect Four, Tic-tac-toe game rules
Chat bot that plays Connect Four with you
🎮 It is a two-player connection game in which the players first choose a color and then take turns dropping one colored disc from the top into a seven-column, six-row vertically suspended grid. The pieces fall straight down, occupying the lowest available space within the column, user wins by forming row of four of same color
Minimax and Alpha-Beta Pruning implementations in JavaScript
A strategic two-player game where opponents stack colored discs to form four in a row and win.
Connect-4-game in browser and terminal.
Connect Four game created using Pixi.js and TypeScript.
A compact implementation of connect four written in rust.
Quantum Connect Four
Connect 4 game with ReactJS
Training different types of Artificial Neural Networks in the game of Connect Four.
Vanilla js connect four with es6 class syntax, written in modular form
Connect Four engine by Giuliano Bertoletti, with an original GUI
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