data oriented, hot-reloading C/C++ game engine to create 100 unique, Zelda-inspired 3D dungeons focused on exploration, puzzles, and classic gameplay.
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Updated
Nov 18, 2024 - C
data oriented, hot-reloading C/C++ game engine to create 100 unique, Zelda-inspired 3D dungeons focused on exploration, puzzles, and classic gameplay.
A simple and powerful entity component system (ECS) written in C++17
🌎 Performant real-time state management for React and TypeScript
Go packages helping to win by K.O. when fighting cross-cutting concerns.
Информационная система йогатерапевта и демонстрационный проект Эргономичного подхода
A high-performance Physics Engine built using an Entity Component System (ECS) architecture, designed with a hybrid approach that blends object-oriented programming (OOP) principles with Data-Oriented Design (DOD) to deliver both intuitive usage and exceptional performance.
Engine focused around being modular and data-oriented design principles, allowing for highly multithreaded and low-latency data processing for VR/XR environments.
Array of Struct to Struct of Array helpers in Rust
Демонстрационный проект Эргономичного подхода - сервис бронирования номеров в отелях
Full 🌑🛸👾🚀 co-op game-loop in Bursted Dots 1.0 2023-URP-DOTS-ECS-Graphics-Physics
Toolkit for graph-relational data across space and time
Creates C code to utilize Joint Memory Allocation (DoD) - Now with Struct of Array support!
This repository contains the implementation of an API. The API is designed based on the Data Oriented Programming (DOP) paradigm, incorporating SOLID principles to ensure a robust and flexible design.
A CLI based quizzing application.
Data-Oriented Programming with TypeScript
node-component-system framework, data-oriented programming framework.
A header-only library for implementing data tables in C++.
Machine learning utility from scratch in c
An implementation of multiple dispatch for Ruby. Also known as generic-functions or multi-methods.
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