A skeleton-based program for Symmetry Detection in 3D Objects.
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Updated
Aug 30, 2014 - C++
A skeleton-based program for Symmetry Detection in 3D Objects.
Self-collision detection for triangles meshes (C++, libigl, eigen)
Final project for CSC2521 [Topics in Computer Graphics: Geometry Processing]
The public CGAL repository, see the README below
Python 3D mesh planar cross-section with fixes for Python3 compatibility. Original Python2 repository at:
This project is browser-based utility to align and compare stl files.
A collection of common mesh subdivision algorithms
This is summer research project for using deep learning techniques to study 3D-mesh object
Mumford-Shah Mesh Processing using the Ambrosio-Tortorelli Functional.
A Kd face tree for Unreal Engine 4, that enables very fast nearest-point-to-mesh queries. The code is directly ported from the VCGLib.
Minimalistic OpenGL GUI for Viewing 3D Models
QuadriFlow: A Scalable and Robust Method for Quadrangulation
Assist dentist in efficient work based on AI.
Examples of mesh generation to partition any 3D geometry into tetrahedrons by employing a form of Delaunay triangulation using by Tetgen
Visualisation & processing of MEG data and networks on meshes. A bunch of functions, examples and a gui.
Common util functions I use for generating meshes
Memory efficient conversion between pointcloud and mesh data formats
A mesh editor that renders and edits basic COLLADA mesh files
Quickly and Efficiently split large meshes by some plane
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