Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
-
Updated
Dec 12, 2024 - JavaScript
Phaser is a fast, free, and fun open source HTML5 game framework. It uses a custom build of Pixi.js for WebGL and Canvas rendering, and supports desktop and mobile web browsers. Games can be compiled to iOS, Android and native desktop apps via third party tools. You can use JavaScript or TypeScript for development.
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
OpenSC2K - An Open Source remake of Sim City 2000 by Maxis
A simple webpack starter project for your basic modern web development needs.
🕹️ A simple realtime Pokémon MMO game build with Phaser 3, Colyseus.io & Webpack 4
UI Kit for the Phaser game engine. Rows, columns, viewports, scrollbars, stuff like that.
A yeoman generator for phaser games
A web component to use Phaser Framework with Angular, React, Vue, etc 🎮
Learn how to make Slither.io with JavaScript and Phaser! This game clones all the core features of Slither.io, including mouse-following controls, snake collisions, food, snake growth, eyes, and more. Progress through each part of the source code with our Slither.io tutorial series.
📦 For people who want to spend time making Phaser 3 games in TypeScript instead of configuring build tools. 👾
🎮 Game collections made by Phaser
State transition plugin for Phaser.js
An online Golden Sun Engine entirely built in HTML5 with Phaser 2. Check https://gshtml5.org/
A great virtual joystick plugin
Kinetic Scrolling plugin for Canvas using Phaser Framework
A collaborative MMORPG made in Javascript
TenIO is an open-source project for making online games that includes a java NIO (Non-blocking I/O) based server specifically designed for multiplayer games and simple existing game clients for rapid development: Libgdx (Java), Cocos2d-x (C++), Unity (C#), Phaserjs (Javascript).
👊 8-bit Retro Beat 'em up with Game Boy graphics
A Phaser 3 project template that uses TypeScript and Vite for bundling
Everything for the game Rogueworld.
Created by Richard Davey
Latest release about 1 month ago