Releases
1.6
tukkek
released this
15 Jul 16:28
New locations: 7 Temples, 11 mage guilds, troves and mines!
New starting locations: Training Hall and Adventurers Guild!
New unique locations: Summoning Circle and Pillar of Skulls!
Around 50 new monsters!
New eng-game goal!
All game images can now be easily modified! (mod/skin support)
New damage effects: poison, paralysis, fear
Burrow movement
New item type: wands
New skills: use magic device and heal
New transport: sailing ship
More realistic, dynamic land movement
Seasons, new terrains and terrain features
Workers from towns let you build roads, settlements and more
Player units can now be set to automatic (controlled by AI)
New party option: strategic combat (skips random encounters)
Preferences and command keys can now be edited in-game
In-game journal for taking notes
More information on errors, for easier bug reporting
Improved save system, also creates automatic backups
AI system now monitors thinking speed and corrects itself if slow
183 monsters
47 items, 12 artifacts
63 upgrades, 49 spells, 13 skills
22 battle maps
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