v1.6.9: Brand new version for Blender 3.0!
1.6.9 (2021-12-04)
UX
- Improved performances during animation play
- Fixed crashes on undo and redo with the overlay tools
- Improved warning messages
- Exposed a render param to preserve rendered images
- Added a button to convert camera binding to shots
Fixes
- Fixed Make All Cameras Unique script
Preferences and user settings
- Can show or hide overlay tools
Overlay tools
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Added controls for the Interactive Shots Stack in a toolbar in the Timeline editor
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Exposed preferences to display disabled shots in the timeline and shots stack
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Exposed a Compact mode for the shots stack in the settings
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Refactored code for the handlers
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Improved the look and feel of the Interactive Shots Stack
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Improved the look and feel of the Sequence Timeline
UI
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Rewampped all the Settings panels
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Added a viewport target to specify which view will receive the camera and sequence timeline
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Added a nodesheet target to specify which timeline or node sheet editor will receive the interactive
shots stack -
Added a button to toggle the scene sound
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Fixed the Frame Time Range button in the Timeline
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improved behaviors when clicking on Set Current shot with modifier keys
Add-on preferences
- Added a Frame Shot in Timeline option to change the timeline zoom when a shot is selected
- Added a render parameter in the Render Prefs panel to allow the generated files to be kept on disk
Documentation
- Updated online documentation
Dev
- Import OpentimelineIO 0.14 from pip
- Refactored Logger integration
1.5.77 (2021-11-05)
Tools
- Removed Camera tools (Create Camera From Viewport and Move Selected Camera to Viewport)
and introduced a button in the Shots section instead - Made the number of occurrences of each camera appear in red when the camera is used
by several shots
UI
- Introduced some new icons (Overlay Tools, Retimer, Camera to Viewport...)
- Changed some custom icons, moved some buttons, improved responsive design
- Exposed key mapping for:
- Shots Play Mode: Alt + Space
- Toggle Overlay Tools: Not defined
1.5.75 (2021-11-05)
- Improved warnings display
- Add a button tp convert camera bound markers to shots
- Fixed bugs in the Best Play Performance mode
- Fixed a bug in the play of the sequence timeline
1.5.74 (2021-11-04)
Due to heavy framerate drops when playing the animation with the timelines visible
this version received a deep refactor on the opengl tools:
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Code refactor and cleaning of the opengl features, leading to a new tools category
named Overlay Tools with the followings features:- the Sequence Timeline in the 3D viewport
- the Cameras HUD in the 3D viewport
- the Interactive Shots Stack in the Timeline editor
- the start of an opengl graphics components library in utils_ogl.py
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Added a Best Play Performance toggle button near the Display Overlay Tools
to prevent these tools to be drawn at play time in order to increase performances -
Added settings to control which overlay tools should be disabled at play time