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v1.6.9: Brand new version for Blender 3.0!

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@werwack werwack released this 04 Dec 00:18
· 401 commits to main since this release

1.6.9 (2021-12-04)

UX

  • Improved performances during animation play
  • Fixed crashes on undo and redo with the overlay tools
  • Improved warning messages
  • Exposed a render param to preserve rendered images
  • Added a button to convert camera binding to shots

Fixes

  • Fixed Make All Cameras Unique script

Preferences and user settings

  • Can show or hide overlay tools

Overlay tools

  • Added controls for the Interactive Shots Stack in a toolbar in the Timeline editor

  • Exposed preferences to display disabled shots in the timeline and shots stack

  • Exposed a Compact mode for the shots stack in the settings

  • Refactored code for the handlers

  • Improved the look and feel of the Interactive Shots Stack

  • Improved the look and feel of the Sequence Timeline

UI

  • Rewampped all the Settings panels

  • Added a viewport target to specify which view will receive the camera and sequence timeline

  • Added a nodesheet target to specify which timeline or node sheet editor will receive the interactive
    shots stack

  • Added a button to toggle the scene sound

  • Fixed the Frame Time Range button in the Timeline

  • improved behaviors when clicking on Set Current shot with modifier keys

Add-on preferences

  • Added a Frame Shot in Timeline option to change the timeline zoom when a shot is selected
  • Added a render parameter in the Render Prefs panel to allow the generated files to be kept on disk

Documentation

  • Updated online documentation

Dev

  • Import OpentimelineIO 0.14 from pip
  • Refactored Logger integration

1.5.77 (2021-11-05)

Tools

  • Removed Camera tools (Create Camera From Viewport and Move Selected Camera to Viewport)
    and introduced a button in the Shots section instead
  • Made the number of occurrences of each camera appear in red when the camera is used
    by several shots

UI

  • Introduced some new icons (Overlay Tools, Retimer, Camera to Viewport...)
  • Changed some custom icons, moved some buttons, improved responsive design
  • Exposed key mapping for:
    • Shots Play Mode: Alt + Space
    • Toggle Overlay Tools: Not defined

1.5.75 (2021-11-05)

  • Improved warnings display
  • Add a button tp convert camera bound markers to shots
  • Fixed bugs in the Best Play Performance mode
  • Fixed a bug in the play of the sequence timeline

1.5.74 (2021-11-04)

Due to heavy framerate drops when playing the animation with the timelines visible
this version received a deep refactor on the opengl tools:

  • Code refactor and cleaning of the opengl features, leading to a new tools category
    named Overlay Tools with the followings features:

    • the Sequence Timeline in the 3D viewport
    • the Cameras HUD in the 3D viewport
    • the Interactive Shots Stack in the Timeline editor
    • the start of an opengl graphics components library in utils_ogl.py
  • Added a Best Play Performance toggle button near the Display Overlay Tools
    to prevent these tools to be drawn at play time in order to increase performances

  • Added settings to control which overlay tools should be disabled at play time