Releases: ubisoft/shotmanager
V1.7.10: Imports and exports improvements
Warning:
This version of the add-on is NOT COMPATIBLE with Blender 3.1 and higher (because of issues with Python 3.10)
1.7.10 (2022-03-03)
Fixed:
- Popup property panels appearing for several operators
- Shots Play Mode was wrong in Blender 3.x
1.7.08 (2022-03-04)
Rendering:
- Fixed rendering in Playblast mode
UI:
- "Render Shot Prefix" parameter was renamed Render Sequence Prefix
Code:
- Cleaned the debug folder to make it a well-integrated package
- render_sequence_prefix renamed to render_sequence_prefix
1.7.1 (2022-02-11)
Fixed:
- Image output were left in the rendering folder
Edit Files and OpenTimelineIO:
- Fixed several bugs in Edit List File import and export
- Improved the Import dialog window
- Imported edit framerate and resolution can now be used to update the scene
- Added a global and project value to control the index of the first frame in the output file names
- Added a global and project value to control the number of digits in the output file names
Rendering:
- Added the ability to render image sequences for shots instead or in addition to the videos
- Added a checkbox in the render panel to choose to keep the intermediate rendered images
- Added a Reset Render Properties button
Grease Pencil:
- Fixed bug when painting on hidden objects
UI:
- Added button to take range
- Added information for output render
- Added the main panel items menu in the Render Panel
Code:
- Code cleaning to match Flake8 rules
- Refactor code for output media
***Warning: temp directory names have changed ***
Debug
- Added debug function to fix entities parent in old blender files
v1.6.9: Brand new version for Blender 3.0!
1.6.9 (2021-12-04)
UX
- Improved performances during animation play
- Fixed crashes on undo and redo with the overlay tools
- Improved warning messages
- Exposed a render param to preserve rendered images
- Added a button to convert camera binding to shots
Fixes
- Fixed Make All Cameras Unique script
Preferences and user settings
- Can show or hide overlay tools
Overlay tools
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Added controls for the Interactive Shots Stack in a toolbar in the Timeline editor
-
Exposed preferences to display disabled shots in the timeline and shots stack
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Exposed a Compact mode for the shots stack in the settings
-
Refactored code for the handlers
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Improved the look and feel of the Interactive Shots Stack
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Improved the look and feel of the Sequence Timeline
UI
-
Rewampped all the Settings panels
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Added a viewport target to specify which view will receive the camera and sequence timeline
-
Added a nodesheet target to specify which timeline or node sheet editor will receive the interactive
shots stack -
Added a button to toggle the scene sound
-
Fixed the Frame Time Range button in the Timeline
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improved behaviors when clicking on Set Current shot with modifier keys
Add-on preferences
- Added a Frame Shot in Timeline option to change the timeline zoom when a shot is selected
- Added a render parameter in the Render Prefs panel to allow the generated files to be kept on disk
Documentation
- Updated online documentation
Dev
- Import OpentimelineIO 0.14 from pip
- Refactored Logger integration
1.5.77 (2021-11-05)
Tools
- Removed Camera tools (Create Camera From Viewport and Move Selected Camera to Viewport)
and introduced a button in the Shots section instead - Made the number of occurrences of each camera appear in red when the camera is used
by several shots
UI
- Introduced some new icons (Overlay Tools, Retimer, Camera to Viewport...)
- Changed some custom icons, moved some buttons, improved responsive design
- Exposed key mapping for:
- Shots Play Mode: Alt + Space
- Toggle Overlay Tools: Not defined
1.5.75 (2021-11-05)
- Improved warnings display
- Add a button tp convert camera bound markers to shots
- Fixed bugs in the Best Play Performance mode
- Fixed a bug in the play of the sequence timeline
1.5.74 (2021-11-04)
Due to heavy framerate drops when playing the animation with the timelines visible
this version received a deep refactor on the opengl tools:
-
Code refactor and cleaning of the opengl features, leading to a new tools category
named Overlay Tools with the followings features:- the Sequence Timeline in the 3D viewport
- the Cameras HUD in the 3D viewport
- the Interactive Shots Stack in the Timeline editor
- the start of an opengl graphics components library in utils_ogl.py
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Added a Best Play Performance toggle button near the Display Overlay Tools
to prevent these tools to be drawn at play time in order to increase performances -
Added settings to control which overlay tools should be disabled at play time
v1.5.73: # 1.5.73 (2021-09-19)
1.5.73 (2021-09-19)
- Integrated OpenTimelineIO for Blender 2.93 and higher (Windows only)
- Small integration fixes
Features
Added 2 new tools for cameras in the Shots Tools panel:
- New Camera from View: Create a new camera from the current 3D view and put it in the viewport
- Selected Camera to View: Make the selected camera match the the current 3D view
New Shot dialog box:
- Added an option to make the new camera match the current viewport
- Improved the UI
- Added a label to indicate the number of shots using the selected camera
Retimer Tool
Many improvements / bug fixes / code cleaning on the Retimer:
- Bug fix: Grease Pencil wasn't updated after a time change
New features:
- Introduction of an Offset Time mode
- checkbox to force time change on locked animation channels
- doc (in the tooltips)
- time cursor and time range are also affected by retiming (with an option to avoid it)
- display of the retimer is a user pref, not a scene pref anymore
- more stability when the shots are displayed in the timeline
Code:
- deep code refactoring and cleaning
v1.5.66: # 1.5.66 (2021-09-23) (WIP)
1.5.66 (2021-09-23)
UI and Installation
- Cleaned user feedback at install time in case of errors
- Added a warning when scene contains camera binding and a Clear operator
v1.5.65: # 1.5.65 (2021-09-20)
1.5.65 (2021-09-20)
Shot Manager now works on Blender 2.93!! (with OpenTimelineIO features turn off though :S )
UI and Installation
- Better user feedback in case of installation errors
Documentation
- Improved online documentation
v1.5.62
v1.5.5-alpha1: Merge branch '100-make-resolution-independent' into 'master'
1.5.5-alpha1 (2021-08-23)
Features
- First public pre-release