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only destroy if reveal instance is ready, don't proceed with initiali…
…zation after destroy is called, tests hakimel#3593
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<!doctype html> | ||
<html lang="en"> | ||
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<head> | ||
<meta charset="utf-8"> | ||
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<title>reveal.js - Test Dependencies</title> | ||
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<link rel="stylesheet" href="../dist/reveal.css"> | ||
<link rel="stylesheet" href="../node_modules/qunit/qunit/qunit.css"> | ||
<script src="../node_modules/qunit/qunit/qunit.js"></script> | ||
</head> | ||
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<body style="overflow: auto;"> | ||
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<div id="qunit"></div> | ||
<div id="qunit-fixture"></div> | ||
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<div class="reveal deck1" style="display: none;"> | ||
<div class="slides"> | ||
<section>Slide content</section> | ||
</div> | ||
</div> | ||
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<div class="reveal deck2" style="display: none;"> | ||
<div class="slides"> | ||
<section>Slide content</section> | ||
</div> | ||
</div> | ||
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<script type="module"> | ||
import Reveal from '../dist/reveal.esm.js' | ||
import Markdown from '../plugin/markdown/markdown.esm.js' | ||
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QUnit.module( 'Destroy' ); | ||
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QUnit.test( 'Destruction during initialization', function( assert ) { | ||
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let deck = new Reveal( document.querySelector( '.deck1' ) ); | ||
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deck.initialize({ plugins: [ Markdown ] }); | ||
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let firstAttemptSuccess = false; | ||
let repeatedAttemptSuccess = false; | ||
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try { | ||
deck.destroy(); | ||
firstAttemptSuccess = true; | ||
} | ||
catch( error ) { | ||
console.error( error ); | ||
} | ||
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assert.ok( firstAttemptSuccess, 'was successful' ); | ||
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// should be able to destroy twice with no side effect | ||
try { | ||
deck.destroy(); | ||
repeatedAttemptSuccess = true; | ||
} | ||
catch( error ) { | ||
console.error( error ); | ||
} | ||
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assert.ok( repeatedAttemptSuccess, 'destroyed twice with no exceptions' ); | ||
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} ); | ||
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QUnit.test( 'Destruction after initialization', function( assert ) { | ||
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assert.expect( 1 ); | ||
let done = assert.async( 1 ); | ||
let deck = new Reveal( document.querySelector( '.deck2' ) ); | ||
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deck.initialize({ plugins: [ Markdown ] }).then(() => { | ||
let wasSuccessful = false; | ||
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try { | ||
deck.destroy(); | ||
wasSuccessful = true; | ||
} | ||
catch( error ) { | ||
console.error( error ); | ||
} | ||
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if( wasSuccessful ) { | ||
assert.ok( true, 'was successful' ); | ||
} | ||
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done(); | ||
}); | ||
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} ); | ||
</script> | ||
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</body> | ||
</html> |