This project contains routines to convert IEEE-754 floating-point numbers to
decimal strings using shortest, fixed %f
, and scientific %e
formatting. The primary implementation is in C, and there is a port of the
shortest conversion to Java. All algorithms have been published in
peer-reviewed publications. At the time of this writing, these are the fastest
known float-to-string conversion algorithms. The fixed, and scientific
conversion routines are several times faster than the usual implementations
of sprintf (we compared against glibc, Apple's libc, MSVC, and others).
Generating scientific and fixed output format for 16 and 32 bit IEEE floating point numbers can be implemented by converting to 64 bit, and then using the 64 bit routines. Note that there is no 128 bit implementation at this time.
When converting to shortest, DO NOT CAST; shortest conversion is based on the precision of the source type, and casting to a different type will not return the expected output. There are highly optimized 32 and 64 bit implementations as well as a generic 128 bit implementation that can handle any IEEE format up to 128 bits.
These are the supported conversion modes for the C implementation:
IEEE Type | Supported Output Formats |
---|---|
16 Bit (half) | Shortest (via ryu_generic_128.h) |
32 Bit (float) | Shortest |
64 Bit (double) | Shortest, Scientific, Fixed |
80 Bit (long double) | Shortest (via ryu_generic_128.h) |
128 Bit (__float128) | Shortest (via ryu_generic_128.h) |
The code is continuously tested on Ubuntu 18.04, MacOS High Sierra, and Windows Server version 1803.
All code outside of third_party/ is copyrighted by Ulf Adams and contributors, and may be used freely in accordance with the Apache 2.0 license. Alternatively, the files in the ryu/ directory may be used freely in accordance with the Boost 1.0 license.
All contributions are required to maintain these licenses.
Ryu generates the shortest decimal representation of a floating point number
that maintains round-trip safety. That is, a correct parser can recover the
exact original number. For example, consider the binary 32-bit floating point
number 00111110100110011001100110011010
. The stored value is exactly
0.300000011920928955078125
. However, this floating point number is also
the closest number to the decimal number 0.3
, so that is what Ryu
outputs.
This problem of generating the shortest possible representation was originally posed by White and Steele [1], for which they described an algorithm called "Dragon". It was subsequently improved upon with algorithms that also had dragon-themed names. I followed in the same vein using the japanese word for dragon, Ryu. In general, all these algorithms should produce identical output given identical input, and this is checked when running the benchmark program.
The C implementation of Ryu is in the ryu/ directory. The Java implementations are RyuFloat and RyuDouble under src/main/java/. Both cover 32 and 64-bit floating point numbers.
In addition, there is an experimental C implementation that can handle inputs of any size up to 128-bit, albeit with lower performance than the highly optimized 32-bit and 64-bit implementations. Furthermore, there is an experimental low-level C API that returns the decimal floating-point representation as a struct, allowing clients to implement their own formatting. These are still subject to change.
Note: The Java implementation differs from the output of Double.toString
[2] in some cases: sometimes the output is shorter (which is arguably more
accurate) and sometimes the output may differ in the precise digits output
(e.g., see #83).
Note: While the Java specification requires outputting at least 2 digits, other specifications, such as for JavaScript, always require the shortest output. We may change the Java implementation in the future to support both.
My PLDI'18 paper includes a complete correctness proof of the algorithm: https://dl.acm.org/citation.cfm?doid=3296979.3192369
Other implementations of Ryu:
Language | Author | Link |
---|---|---|
Scala | Andriy Plokhotnyuk | https://github.com/plokhotnyuk/jsoniter-scala |
Rust | David Tolnay | https://github.com/dtolnay/ryu |
Julia | Jacob Quinn | https://github.com/JuliaLang/julia/tree/master/base/ryu |
Factor | Alexander Iljin | https://github.com/AlexIljin/ryu |
Go | Caleb Spare | https://github.com/cespare/ryu |
C# | Dogwei | https://github.com/Dogwei/RyuCsharp |
C# | Shad Storhaug | https://github.com/NightOwl888/J2N |
D | Ilya Yaroshenko | https://github.com/libmir/mir-algorithm |
Scala | Denys Shabalin | https://github.com/scala-native/scala-native |
Erlang/BEAM | Thomas Depierre | https://github.com/erlang/otp/tree/master/erts/emulator/ryu |
Zig | Marc Tiehuis | https://github.com/tiehuis/zig-ryu |
Haskell | Lawrence Wu | https://github.com/haskell/bytestring |
Since Ryu generates the shortest decimal representation, it is not immediately
suitable for use in languages that have printf-like facilities. In most
implementations, printf provides three floating-point specific formatters,
%f
, %e
, and %g
:
-
The
%f
format prints the full decimal part of the given floating point number, and then appends as many digits of the fractional part as specified using the precision parameter. -
The
%e
format prints the decimal number in scientific notation with as many digits after the initial digit as specified using the precision parameter. -
The
%g
format prints either%f
or%e
format, whichever is shorter.
Ryu Printf implements %f and %e formatting in a way that should be drop-in compatible with most implementations of printf, although it currently does not implement any formatting flags other than precision. The benchmark program verifies that the output matches exactly, and outputs a warning if not. Any unexpected output from the benchmark indicates a difference in output.
Note that old versions of MSVC ship with a printf implementation that has a confirmed bug: it does not always round the last digit correctly.
Note that msys cuts off the output after ~17 digits, and therefore generally differs from Ryu Printf output for precision values larger than 17.
Note that the output for NaN values can differ between implementations; we use ifdefs in an attempt to match platform output.
According to our benchmarks, Ryu Printf compares favorably with the following implementations of printf for precision parameters 1, 10, 100, and 1000:
OS | Libc | Ryu Printf is faster by |
---|---|---|
Ubuntu 18.04 | libc6 2.27-3ubuntu1 | 15x |
Ubuntu 18.04 | musl 1.1.19-1 | 4x |
Windows 10 Home 1803 | MSVC 19.14.26429.4 | 9x |
Windows 10 Home 1803 | msys-runtime-devel 2.10.0-2 | between 8x and 20x |
macOS Mojave 10.14 | Apple Libc | 24x |
In addition, Ryu Printf has a more predictable performance profile. In theory, an implementation that performs particularly badly for some subset of numbers could be exploited as a denial-of-service attack vector.
My OOPSLA'2019 paper provides a correctness proof: https://dl.acm.org/citation.cfm?doid=3366395.3360595
We use the Bazel build system (https://bazel.build) 0.14 or later, although we recommend using the latest release. You also need to install Jdk 8 (or later) to build and run the Java code, and/or a C/C++ compiler (gcc or clang on Ubuntu, XCode on MacOS, or MSVC on Windows) to build the C/C++ code.
To build Ryu, run
$ bazel build //ryu
To build Ryu Printf, run
$ bazel build //ryu:ryu_printf
The C implementations should work on big-endian architectures provided that the floating point type and the corresponding integer type use the same endianness.
There are no concerns around endianness for the Java implementation.
You can select a custom C++ compiler by setting the CC environment variable, e.g., use these steps to build with clang-4.0 on Ubuntu:
$ export CC=clang-4.0
$ bazel build //ryu
Building Ryu Printf against musl and msys requires installing the corresponding
packages. We only tested against the musl Debian package that installs a gcc
wrapper and is enabled by setting CC
. However, building against msys
requires manually adjusting Bazel's compiler configuration files.
You can run both C and Java tests with
$ bazel test //ryu/... //src/...
The code given by Jaffer in the original paper does not come with a license declaration. Instead, we're using code found on GitHub 3, which contains a license declaration by Jaffer. Compared to the original code, this implementation no longer outputs incorrect values for negative numbers.
We provide a binary to find differences between Ryu and the Jaffer / Jdk implementations:
$ bazel run //src/main/java/info/adams/ryu/analysis:FindDifferences --
Add the -mode=csv
option to get all the discovered differences as a CSV. Use
-mode=latex
instead to get a latex snippet of the first 20. Use
-mode=summary
to only print the number of discovered differences (this is the
default mode).
You can compute the required lookup table sizes with:
$ bazel run //src/main/java/info/adams/ryu/analysis:ComputeTableSizes --
Add -v
to get slightly more verbose output.
You can compute the required bit sizes with:
$ bazel run //src/main/java/info/adams/ryu/analysis:ComputeRequiredBitSizes --
Add the -128
and -256
flags to also cover 128- and 256-bit numbers. This
could take a while - 128-bit takes ~20 seconds on my machine while 256-bit takes
a few hours. Add -v
to get very verbose output.
You can check the slow vs. the fast implementation for all 32-bit floating point numbers using:
$ bazel run //src/main/java/info/adams/ryu/analysis:ExhaustiveFloatComparison
This takes ~60 hours to run to completion on an Intel(R) Core(TM) i7-4770K with 3.50GHz.
You can check the slow vs. the fast implementation for all 64-bit floating point numbers using:
$ bazel run //src/main/java/info/adams/ryu/analysis:ExtensiveDoubleComparison
This takes approximately forever, so you will need to interrupt the program.
We provide both C and Java benchmark programs.
Enable optimization by adding "-c opt" on the command line:
$ bazel run -c opt //ryu/benchmark:ryu_benchmark --
Average & Stddev Ryu Average & Stddev Grisu3
32: 22.515 1.578 90.981 41.455
64: 27.545 1.677 98.981 80.797
For the Java benchmark, run:
$ bazel run //src/main/java/info/adams/ryu/benchmark --
Average & Stddev Ryu Average & Stddev Jdk Average & Stddev Jaffer
32: 56.680 9.127 254.903 170.099
64: 89.751 13.442 1085.596 302.371 1089.535 309.245
Additional parameters can be passed to the benchmark after the --
parameter:
-32 only run the 32-bit benchmark
-64 only run the 64-bit benchmark
-samples=n run n pseudo-randomly selected numbers
-iterations=n run each number n times
-ryu run Ryu only, no comparison
-v generate verbose output in CSV format
If you have gnuplot installed, you can generate plots from the benchmark data with:
$ bazel build -c opt --jobs=1 //scripts:shortest-{c,java}-{float,double}.pdf
The resulting files are bazel-genfiles/scripts/shortest-{c,java}-{float,double}.pdf
.
We provide a C++ benchmark program that runs against the implementation of
snprintf
bundled with the selected C++ compiler. You need to enable
optimization using "-c opt" on the command line:
$ bazel run -c opt //ryu/benchmark:ryu_printf_benchmark --
Average & Stddev Ryu Average & Stddev snprintf
%f: 116.359 130.992 3983.251 5331.505
%e: 40.853 10.872 210.648 36.779
Additional parameters can be passed to the benchmark after the --
parameter:
-f only run the %f benchmark
-e only run the %e benchmark
-precision=n run with precision n (default is 6)
-samples=n run n pseudo-randomly selected numbers
-iterations=n run each number n times
-ryu run Ryu Printf only, no comparison
-v generate verbose output in CSV format
See above for selecting a different compiler. Note that msys C++ compilation does not work out of the box.
We also provide a simplified C benchmark for platforms that do not support C++ compilation, but note that pure C compilation is not natively supported by Bazel:
$ bazel run -c opt //ryu/benchmark:ryu_printf_benchmark_c --
If you have gnuplot installed, you can generate plots from the benchmark data with:
$ bazel build -c opt --jobs=1 //scripts:{f,e}-c-double-{1,10,100,1000}.pdf
The resulting files are bazel-genfiles/scripts/{f,e}-c-double-{1,10,100,1000}.pdf
.