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Redesign layers and valence_server schedule. #533

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Commits on Aug 28, 2023

  1. Block "batches" first pass

    rj00a committed Aug 28, 2023
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Commits on Sep 2, 2023

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Commits on Sep 4, 2023

  1. pub block_pos

    rj00a committed Sep 4, 2023
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Commits on Sep 7, 2023

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Commits on Sep 12, 2023

  1. A bunch of stuff, very messy

    rj00a committed Sep 12, 2023
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Commits on Sep 14, 2023

  1. Get valence_server compiling

    rj00a committed Sep 14, 2023
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Commits on Sep 16, 2023

  1. Initial schedule redesign

    rj00a committed Sep 16, 2023
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Commits on Sep 18, 2023

  1. update valence_boss_bar

    rj00a committed Sep 18, 2023
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  2. update valence_scoreboard

    rj00a committed Sep 18, 2023
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  3. update valence_boss_bar again

    rj00a committed Sep 18, 2023
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  4. some other stuff

    rj00a committed Sep 18, 2023
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  5. Update anvil

    rj00a committed Sep 18, 2023
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  6. Get everything compiling

    rj00a committed Sep 18, 2023
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  7. EntityLayerId -> LayerId

    rj00a committed Sep 18, 2023
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Commits on Sep 19, 2023

  1. get bench_players working

    rj00a committed Sep 19, 2023
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  2. player actions

    rj00a committed Sep 19, 2023
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