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net: move-only: improve encapsulation of SockMan
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`SockMan` members

`AcceptConnection()`
`NewSockAccepted()`
`GetNewNodeId()`
`m_i2p_sam_session`
`m_listen private`

are now used only by `SockMan`, thus make them private.
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vasild committed Sep 26, 2024
1 parent 6230c10 commit edec7cf
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Showing 2 changed files with 94 additions and 94 deletions.
118 changes: 59 additions & 59 deletions src/sockman.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -215,65 +215,6 @@ SockMan::ConnectAndMakeNodeId(const std::variant<CService, StringHostIntPort>& t
return node_id;
}

std::unique_ptr<Sock> SockMan::AcceptConnection(const Sock& listen_sock, CService& addr)
{
sockaddr_storage storage;
socklen_t len{sizeof(storage)};

auto sock{listen_sock.Accept(reinterpret_cast<sockaddr*>(&storage), &len)};

if (!sock) {
const int err{WSAGetLastError()};
if (err != WSAEWOULDBLOCK) {
LogPrintLevel(BCLog::NET,
BCLog::Level::Error,
"Cannot accept new connection: %s\n",
NetworkErrorString(err));
}
return {};
}

if (!addr.SetSockAddr(reinterpret_cast<sockaddr*>(&storage))) {
LogPrintLevel(BCLog::NET, BCLog::Level::Warning, "Unknown socket family\n");
}

return sock;
}

void SockMan::NewSockAccepted(std::unique_ptr<Sock>&& sock, const CService& me, const CService& them)
{
AssertLockNotHeld(m_connected_mutex);

if (!sock->IsSelectable()) {
LogPrintf("connection from %s dropped: non-selectable socket\n", them.ToStringAddrPort());
return;
}

// According to the internet TCP_NODELAY is not carried into accepted sockets
// on all platforms. Set it again here just to be sure.
const int on{1};
if (sock->SetSockOpt(IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on)) == SOCKET_ERROR) {
LogDebug(BCLog::NET, "connection from %s: unable to set TCP_NODELAY, continuing anyway\n",
them.ToStringAddrPort());
}

const NodeId node_id{GetNewNodeId()};

{
LOCK(m_connected_mutex);
m_connected.emplace(node_id, std::make_shared<NodeSockets>(std::move(sock)));
}

if (!EventNewConnectionAccepted(node_id, me, them)) {
CloseConnection(node_id);
}
}

NodeId SockMan::GetNewNodeId()
{
return m_next_node_id.fetch_add(1, std::memory_order_relaxed);
}

bool SockMan::CloseConnection(NodeId node_id)
{
LOCK(m_connected_mutex);
Expand Down Expand Up @@ -405,6 +346,65 @@ void SockMan::ThreadSocketHandler()
}
}

std::unique_ptr<Sock> SockMan::AcceptConnection(const Sock& listen_sock, CService& addr)
{
sockaddr_storage storage;
socklen_t len{sizeof(storage)};

auto sock{listen_sock.Accept(reinterpret_cast<sockaddr*>(&storage), &len)};

if (!sock) {
const int err{WSAGetLastError()};
if (err != WSAEWOULDBLOCK) {
LogPrintLevel(BCLog::NET,
BCLog::Level::Error,
"Cannot accept new connection: %s\n",
NetworkErrorString(err));
}
return {};
}

if (!addr.SetSockAddr(reinterpret_cast<sockaddr*>(&storage))) {
LogPrintLevel(BCLog::NET, BCLog::Level::Warning, "Unknown socket family\n");
}

return sock;
}

void SockMan::NewSockAccepted(std::unique_ptr<Sock>&& sock, const CService& me, const CService& them)
{
AssertLockNotHeld(m_connected_mutex);

if (!sock->IsSelectable()) {
LogPrintf("connection from %s dropped: non-selectable socket\n", them.ToStringAddrPort());
return;
}

// According to the internet TCP_NODELAY is not carried into accepted sockets
// on all platforms. Set it again here just to be sure.
const int on{1};
if (sock->SetSockOpt(IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on)) == SOCKET_ERROR) {
LogDebug(BCLog::NET, "connection from %s: unable to set TCP_NODELAY, continuing anyway\n",
them.ToStringAddrPort());
}

const NodeId node_id{GetNewNodeId()};

{
LOCK(m_connected_mutex);
m_connected.emplace(node_id, std::make_shared<NodeSockets>(std::move(sock)));
}

if (!EventNewConnectionAccepted(node_id, me, them)) {
CloseConnection(node_id);
}
}

NodeId SockMan::GetNewNodeId()
{
return m_next_node_id.fetch_add(1, std::memory_order_relaxed);
}

SockMan::IOReadiness SockMan::GenerateWaitSockets()
{
AssertLockNotHeld(m_connected_mutex);
Expand Down
70 changes: 35 additions & 35 deletions src/sockman.h
Original file line number Diff line number Diff line change
Expand Up @@ -106,29 +106,6 @@ class SockMan
CService& me)
EXCLUSIVE_LOCKS_REQUIRED(!m_connected_mutex, !m_unused_i2p_sessions_mutex);

/**
* Accept a connection.
* @param[in] listen_sock Socket on which to accept the connection.
* @param[out] addr Address of the peer that was accepted.
* @return Newly created socket for the accepted connection.
*/
std::unique_ptr<Sock> AcceptConnection(const Sock& listen_sock, CService& addr);

/**
* After a new socket with a peer has been created, configure its flags,
* make a new node id and call `EventNewConnectionAccepted()`.
* @param[in] sock The newly created socket.
* @param[in] me Address at our end of the connection.
* @param[in] them Address of the new peer.
*/
void NewSockAccepted(std::unique_ptr<Sock>&& sock, const CService& me, const CService& them)
EXCLUSIVE_LOCKS_REQUIRED(!m_connected_mutex);

/**
* Generate an id for a newly created node.
*/
NodeId GetNewNodeId();

/**
* Disconnect a given peer by closing its socket and release resources occupied by it.
* @return Whether the peer existed and its socket was closed by this call.
Expand Down Expand Up @@ -264,18 +241,6 @@ class SockMan
*/
CThreadInterrupt interruptNet;

/**
* I2P SAM session.
* Used to accept incoming and make outgoing I2P connections from a persistent
* address.
*/
std::unique_ptr<i2p::sam::Session> m_i2p_sam_session;

/**
* List of listening sockets.
*/
std::vector<std::shared_ptr<Sock>> m_listen;

protected:

/**
Expand Down Expand Up @@ -354,6 +319,29 @@ class SockMan
void ThreadSocketHandler()
EXCLUSIVE_LOCKS_REQUIRED(!m_connected_mutex);

/**
* Accept a connection.
* @param[in] listen_sock Socket on which to accept the connection.
* @param[out] addr Address of the peer that was accepted.
* @return Newly created socket for the accepted connection.
*/
std::unique_ptr<Sock> AcceptConnection(const Sock& listen_sock, CService& addr);

/**
* After a new socket with a peer has been created, configure its flags,
* make a new node id and call `EventNewConnectionAccepted()`.
* @param[in] sock The newly created socket.
* @param[in] me Address at our end of the connection.
* @param[in] them Address of the new peer.
*/
void NewSockAccepted(std::unique_ptr<Sock>&& sock, const CService& me, const CService& them)
EXCLUSIVE_LOCKS_REQUIRED(!m_connected_mutex);

/**
* Generate an id for a newly created node.
*/
NodeId GetNewNodeId();

/**
* Generate a collection of sockets to check for IO readiness.
* @return Sockets to check for readiness plus an aux map to find the
Expand Down Expand Up @@ -413,6 +401,18 @@ class SockMan
*/
std::queue<std::unique_ptr<i2p::sam::Session>> m_unused_i2p_sessions GUARDED_BY(m_unused_i2p_sessions_mutex);

/**
* I2P SAM session.
* Used to accept incoming and make outgoing I2P connections from a persistent
* address.
*/
std::unique_ptr<i2p::sam::Session> m_i2p_sam_session;

/**
* List of listening sockets.
*/
std::vector<std::shared_ptr<Sock>> m_listen;

mutable Mutex m_connected_mutex;

/**
Expand Down

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