A small Python module for saving and loading RGB and uint16 (depth) frames as H.264 encoded video
ffmpeg>=2.1
with libx264 enabled- If you are using conda, you can install the correct version with
conda remove ffmpeg
andconda install ffmpeg x264 -c conda-forge
- If you are using conda, you can install the correct version with
ffprobe
(usually comes with ffmpeg)
import numpy as np
from videoio import videosave, videoread
frames = np.random.random((20, 200, 400, 3)) # [framesNr, height, width, RGB]
# Save to video
videosave("out.mp4", frames)
# Load from video
frames = videoread("out.mp4")
from videoio import VideoReader
for frame in VideoReader("in.mp4"):
do_something_with(frame)
from videoio import VideoWriter
writer = VideoWriter("out.mp4", resolution=(400, 200)) # [width, height]
for i in range(100):
frame = get_frame()
writer.write(frame)
writer.close()
or
with VideoWriter("out.mp4", resolution=(400, 200)) as writer:
for i in range(100):
frame = get_frame()
writer.write(frame)
Lossless write/read of uint16 3D arrays (useful for saving depth frames stored in mm, for example Kinect data):
import numpy as np
from videoio import uint16save, uint16read
# Generate 20 random depth frames
depth_frames = (np.random.random((20, 200, 400)) * 65535).astype(np.uint16)
# Save
uint16save("out_depth.mp4", depth_frames)
# Load
depth_frames = uint16read("out_depth.mp4")
videosave("out.mp4", frames, lossless=True, preset="veryfast", fps=10.5)
frames = videoread("in.mp4", output_resolution=(100, 250))
(Works if the input video was created by videoio, other cases are not guaranteed)
frames = videoread("in.mp4", start_frame=100)
for frame in VideoReader("in.mp4", start_frame=100):
do_something_with(frame)
From pip:
pip install videoio
From source:
git clone https://github.com/vguzov/videoio.git
python setup.py install