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Tilck - A Tiny Linux-Compatible Kernel

What \ Arch i386 riscv64 x86_64 (build)
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codecov License

Tilck

Contents

Overview

What is Tilck?

Tilck is an educational monolithic kernel designed to be Linux-compatible at binary level. It runs on i686 and RISCV64 at the moment. Project's small-scale and simple design makes it the perfect playground for playing in kernel mode while retaining the ability to compare how the very same usermode bits run on the Linux kernel as well. That's a rare feature in the realm of educational kernels. Because of that, building a program for Tilck requires just a gcc-musl toolchain from bootlin.com. Tilck has no need to have its own set of custom written applications, like most educational kernels do. It just runs mainstream Linux programs like the BusyBox suite. While the Linux-compatibility and the monolithic design might seem a limitation from the OS research point of view, on the other side, such design bring the whole project much closer to real-world applications in the future, compared to the case where some serious (or huge) effort is required to port pre-existing software on it. Also, nothing stops Tilck from implementing custom non-Linux syscalls that aware apps might take advantage of.

Future plans

In the long term, Tilck might become widespread for embedded systems on which a fully deterministic and ultra low-latency system is required. With a fair amount of luck, Tilck might be able to fill the gap between Embedded Linux and typical real-time operating systems like FreeRTOS or Zephyr. The kernel already runs on RISCV64 and at some point it will be ported to the ARM family. It might be adapted to run on MMU-less CPUs as well. Tilck would be a perfect fit for such use cases because consuming a tiny amount of RAM has always been a key point in Tilck's design. Indeed, the kernel can boot and run on a QEMU machine with just 3 MB of memory today.

In addition to that, adding a basic support for networking and storage is part of the plans even if details have not been defined yet. Networking support might be limited to UDP + IP (at least at the beginning) and usable on a limited set of network cards. The same applies for storage: not all kinds of block devices will be supported, and a few filesystems (maybe just fat32 and ext2) will implemented in the kernel. The support for FUSE filesystems will be considered.

One major milestone for the project will be to support both networking and storage for a specific SoC like Raspberry Pi 3 (or 4) but that could possibly happen only after Tilck has been ported to ARM64.

What Tilck is NOT ?

  • An attempt to re-write and/or replace the Linux kernel. Tilck is a completely different kernel that has a partial compatibility with Linux just in order to take advantage of its programs and toolchains. Also, that helps a lot to validate its correctness: if a program works correctly on Linux, it must work the same way on Tilck as well (minus not-implemented features). But, having a fair amount of Linux programs working on it, is just a starting point: with time, Tilck will evolve in a different way and it will have its own unique set of features as well.

  • A kernel suitable for a desktop operating system. No X server works on Tilck, not only because a considerable amount of extra features will be required for that, but because working in that direction is completely outside of project's goals. See also: #81

Tilck vs Linux

Tilck is fundamentally different from Linux as it does not aim to target multi-user server nor desktop machines, at all because that would be pointless: Linux is not big & complex because of a poor implementation, but because of the incredible amount of features it offers and the intrinsic complexity they require. In other words, Linux is great given the problem it solves. Tilck will offer fewer features in exchange for:

  • simpler code (by far)
  • smaller binary size
  • extremely deterministic behavior
  • ultra low-latency
  • easier development & testing
  • extra robustness

In conclusion, while this is still an educational project at the moment, it has been written keeping in mind those goals and it has a test infrastructure that ambitiously tries to be almost enterprise-level (see Testing).

Features

Tilck is a preemptable monolithic *NIX kernel, implementing about ~100 Linux syscalls. At its core, the kernel is not x86-centric even if that was its first target architecture. Almost everything arch-specific is isolated. Because of that, most of kernel's code is not arch-specific and can be already compiled for any architecture to run as part of the unit tests.

i686 support

While the kernel uses a fair amount of legacy hardware like the 8259 PICs for IRQs, the legacy 8254 PIT for the system timer, the legacy 16550 UART for serial communication, the 8042 kb controller, the 8237 ISA DMA, and the Sound Blaster 16 sound card (QEMU only), it has also support for some recent hardware features like SSE, AVX and AVX2 fpu instructions, PAT, i686 sysenter, enumeration of PCI Express devices (via ECAM) and, above all, ACPI support via ACPICA. ACPI is currently used to receive power-button events, to reboot or power-off the machine, and to read the current parameters of machine's batteries (when implemented via ACPI control methods).

Running on physical x86 hardware

The operating system has been regularly tested on physical hardware from its inception by booting it with an USB stick (see the notes below). Test machines include actual i686 machines, older x86_64 machines with BIOS-only firmware, newer x86_64 machines with UEFI+CSM and finally super-recent pure-UEFI machines. For a long time, Tilck's development strictly complied with the following rule: if you cannot test it on real hardware, do not implement it in Tilck. Only recently, that rule has been relaxed a little in order to play with SB16. It is possible that, in the future, there might be a few other drivers that would be tested only on virtual machines: their development is justified by the educational value it will bring to the operating system and the infrastructure built for them will be reused for other drivers of the same kind. But that will never become a common practice. Tilck is designed to work on real hardware, where any kind of weird things happen. Being reliable there is critical for Tilck's success.

riscv64 support

Tilck's support for the riscv64 architecture mainly focuses on embedded applications. Tilck runs in RV64 supervisor mode (Smode), uses SV39 three-level page table virtual memory, and supports user space floating point.

riscv64 hardware peripheral support

The riscv64 architecture adopts a device tree-based driver model and in Tilck and all hardware information is obtained from the device tree transmitted by the bootloader. Therefore, Tilck's riscv kernel code does not have any board-level description code. The system timer (for ticks) invokes the SBI monitor program (openSBI) through RISCV SBI interface instead of implementing a driver in the kernel. The system RTC clock is implemented using a very simple goldfish virtual RTC driver, which works only on the QEMU virtual platform.

Tilck on RISCV does not implement typical PC peripherals such as keyboards: for both input and output serial ports have to be used (which is enough for most embedded applications). The most common ns16550 UART driver has been implemented. To better manage the multi-level nested interrupt architecture common in embedded chips, Tilck on RISCV implements a simplified framework similar to the idea of Linux IRQ domains. The most common INTC and PLIC interrupt controller drivers are supported.

board support

Tilck on RISCV64 implements a very simple BSP framework, which can be managed by setting environment variable BOARD to build a image of the corresponding board. Currently, Tilck supports only the Sipeed licheerv-nano board and the qemu-virt virtual board (set by default). QEMU-virt has the framebuffer mode enabled by default, while having FB support on licheerv-nano requires patching the original bootloader provided by Sipeed.

File systems

Tilck has a simple but full-featured (both soft and hard links, file holes, memory mapping, etc.) ramfs implementation, a minimalistic devfs implementation, read-only support for FAT16 and FAT32 (used for initrd) allowing memory-mapping of files, and a sysfs implementation used to provide a full view of ACPI's namespace, the list of all PCI(e) devices and Tilck's compile-time configuration. Clearly, in order to work with multiple file systems at once, Tilck has a simple VFS implementation as well. Note: there is no support for block devices in Tilck yet, so everything is in-memory.

Processes and signals

While Tilck uses internally the concept of thread, multi-threading is not currently exposed to userspace (kernel threads exist, of course). Both fork() and vfork() are properly implemented and copy-on-write is used for fork-ed processes. The waitpid() syscall is fully implemented (which implies process groups etc.). The support for POSIX signals is partial: custom signal handlers are supported using the rt_sigaction() interface, but most of the SA_* flags are not supported and handlers cannot interrupt each other, yet. rt_sigprocmask(), sys_rt_sigpending(), sys_rt_sigsuspend() work as expected, as well as special signals like SIGSTOP, SIGCONT and SIGCHLD. For more details, see the syscalls document.

One interesting feature in this area deserves a special mention: despite the lack of multi-threading in userspace, Tilck has full support for TLS (thread-local storage) via set_thread_area(), because libmusl requires it, even for classic single-threaded processes.

I/O

In addition to the classic read() and write() syscalls, Tilck supports vectored I/O via readv() and writev() as well. In addition to that, non blocking I/O, select() and poll() are supported too. Fortunately, no program so far needed epoll :-)

Console

Tilck has a console supporting more than 90% of Linux's console's features. It works in the same way (using layers of abstraction) both in text mode and in framebuffer mode. The effort to implement such a powerful console was driven by the goal to make Vim work smoothly on Tilck, with syntax highlighting etc. While it's true that such a thing has a little to do with "proper" kernel development, being able to run a "beast" like Vim on a simple kernel like Tilck, is a great achievement by itself because it shows that Tilck can run correctly programs having a fair amount of complexity.

Userspace applications

Tilck can run a fair amount of console applications like the BusyBox suite, Vim, TinyCC, Micropython, Lua, and framebuffer applications like fbDOOM just for fun, despite that being completely out of project's scope. Check project's wiki page for more info about the software that can run on Tilck.

Booting Tilck on x86

Tilck's bootloader

Tilck comes with an interactive bootloader working both on legacy BIOS and on UEFI systems as well. The bootloader allows the user to choose the desired video mode, the kernel file itself and to edit kernel's cmdline.

Tilck's bootloader

3rd-party bootloaders (x86)

Tilck can be loaded by any bootloader supporting multiboot 1.0. For example, qemu's built-in bootloader works perfectly with Tilck:

qemu-system-i386 -kernel ./build/tilck -initrd ./build/fatpart

Actually that way of booting the kernel is used in the system tests. A shortcut for it is:

./build/run_multiboot_qemu

Grub support

Tilck can be easily booted with GRUB. Just edit your /etc/grub.d/40_custom file (or create another one) by adding an entry like:

menuentry "Tilck" {
    multiboot <PATH-TO-TILCK-BUILD-DIR>/tilck
    module --nounzip <PATH-TO-TILCK-BUILD-DIR>/fatpart
    boot
}

After that, just run update-grub as root and reboot your machine.

Documentation and HOWTOs

Project's main documentation can be found in the docs/ directory. However, Tilck's wiki can be used to navigate through those documention files with the addition of much extra content like screenshots. Here below, instead, there's a quick starter guide, focusing on the most common scenarios.

Building Tilck

The project supports a fair amount of build configurations and customizations but building using its default configuration can be described in just a few steps. The only true requirement for building Tilck is having a Linux x86_64 host system or Microsoft's WSL. Steps:

  • Enter project's root directory.
  • Build the toolchain (just the first time) with: ./scripts/build_toolchain
  • Compile the kernel and prepare the bootable image with: make

At this point, there will be an image file named tilck.img in the build directory. The easiest way for actually trying Tilck at that point is to run: ./build/run_qemu.

Running it on physical hardware

The tilck.img image is, of course, bootable on physical machines as well, both on UEFI systems and on legacy ones. Just flush the image file with dd to a usb stick and reboot your machine.

Other configurations

To learn much more about how to build and configure Tilck, check the building guide in the docs/ directory.

Testing Tilck

Tilck has unit tests, kernel self-tests, system tests (using the syscall interface), and automated interactive system tests (simulating real user input through QEMU's monitor) all in the same repository, completely integrated with its build system. In addition to that, there's full code coverage support and useful scripts for generating HTML reports (see the coverage guide). Finally, Tilck is fully integrated with the Azure Pipelines CI, which validates each pushed branch with builds and test runs in a variety of configurations. Kernel's coverage data is also uploaded to CodeCov. Below, there are some basic instructions to run most of Tilck's tests. For the whole story, please read the testing document.

Running Tilck's tests

Running Tilck's tests is extremely simple: it just requires to have python 3 installed on the machine. For the self-tests and the classic system tests, run:

<BUILD_DIR>/st/run_all_tests -c

To run the unit tests instead:

  • Install the googletest library (once) with: ./scripts/build_toolchain -s build_gtest build_gmock

  • Build the unit tests with: make gtests

  • Run them with: <BUILD_DIR>/gtests

To learn much more about Tilck's tests in general and to understand how to run its interactive system tests as well, read the testing document.

Debugging Tilck

With QEMU's integrated GDB server, it's possible to debug the Tilck kernel with GDB almost as if it were a regular process. It just gets tricky when context switches happen, but GDB cannot help with that. To debug it with GDB, follow the steps:

  • (Optional) Prepare a debug build of Tilck, for a better debugging experience.

  • Run Tilck's VM with: ./build/run_qemu but, remain at the bootloader stage.

  • In a different terminal, run: gdb ./build/tilck_unstripped.

  • In GDB, run: target remote :1234 to connect to QEMU's gdb server.

  • Set one or more breakpoints using commands like: break kmain.

  • Type c to allow execution to continue and boot the OS by pressing ENTER in the bootloader.

In order to make the debugging experience better, Tilck comes with a set of GDB scripts (see other/gdb_scripts). With them, it's super-easy to list all the tasks on the system, the handles currently opened by any given process and more. In order to learn how to take advantage of those GDB scripts and anything else related to debugging the Tilck project, check the debugging document.

Tilck's debug panel

Tilck's debug panel

Debugging Tilck with GDB while it's running inside a VM is very convenient, but in other cases (e.g. Tilck on real hardware) we don't have GDB support. In addition to that, even when the kernel is running inside a VM, there are some features that are just much more convient to expose directly from the kernel itself rather than through GDB scripts. One way to expose kernel info to userspace is to use sysfs, but that's not necessarily the most convenient way for everything (still, Tilck does have sysfs implementation), especially when interaction with the kernel itself is needed for debugging purposes. To help in those cases, a debug panel has been introduced inside Tilck itself. It started as something like Linux's Magic SysRq which evolved in a sort of TUI application with debug info plus tracing capabilities for user processes. In the future, it will support some proper debugging features as well. To learn more about it, check the the debugging document.

A comment about user experience

Tilck particularly distinguishes itself from many open source projects in one way: it really cares about the user experience (where "user" means "developer"). It's not the typical super-cool low-level project that's insanely complex to build and configure; it's not a project requiring 200 things to be installed on the host machine. Building such projects may require hours or even days of effort (think about special configurations e.g. building with a cross-compiler). Tilck instead, has been designed to be trivial to build and test even by inexperienced people with basic knowledge of Linux. It has a sophisticated script for building its own toolchain that works on all the major Linux distributions and a powerful CMake-based build system. The build of Tilck produces an image ready to be tested with QEMU or written on a USB stick. (To some degree, it's like what the buildroot project does for Linux, but it's much simpler.) Finally, the project includes also scripts for running Tilck on QEMU with various configurations (BIOS boot, UEFI boot, direct (multi-)boot with QEMU's -kernel option, etc.).

Motivation

The reason for having the above mentioned features is to offer its users and potential contributors a really nice experience, avoiding any kind of frustration. Hopefully, even the most experienced engineers will enjoy a zero effort experience. But it's not all about reducing the frustration. It's also about not scaring students and junior developers who might be just curious to see what this project is all about and maybe eager to write a simple program for it and/or add a couple of printk()'s here and there in their fork. Hopefully, some of those people just playing with Tilck might actually want to contribute to its development.

In conclusion, even if some parts of the project itself are be pretty complex, at least building and running its tests must be something anyone can do.

FAQ

Here below, there is a list of frequently asked questions. This list is not supposed to be exaustive and it will change over time. For the full list of questions on Tilck, check the Q & A page in the Discussions section instead.