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Release Notes
Vladimir Elistratov edited this page May 3, 2017
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5 revisions
- Fixed the problem reported by matali
- GUI was moved to the left panel of the Blender 3D View
- One click download and import of OpenStreetMap and terrain
- A special webpage to select a map extent
- Terrain support. Buildings are placed on the terrain. Water, forests, vegetation, roads, paths, railways are sliced alogn the axis X and Y and projected on the terrain.
- Threshold for a straight angle in the GUI
- Default building height removed
- Minor bug fix: calculation of default heights
- Default roof height for a flat roof is zero
Minor bug fix: calculation of default heights
Support of profiled roofs: gabled, hipped (for a qudrangle outline), round, half-hipped, gambrel, saltbox
Support of mono-pitched (skillion), dome and onion roofs
Bug fix
The addon was rewritten from scratch. Relations are supported. Polygons with holes are supported