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Release Notes

Vladimir Elistratov edited this page May 3, 2017 · 5 revisions

2.2.1

2.2.0

  • GUI was moved to the left panel of the Blender 3D View
  • One click download and import of OpenStreetMap and terrain
  • A special webpage to select a map extent
  • Terrain support. Buildings are placed on the terrain. Water, forests, vegetation, roads, paths, railways are sliced alogn the axis X and Y and projected on the terrain.

2.1.3

  • Threshold for a straight angle in the GUI
  • Default building height removed
  • Minor bug fix: calculation of default heights
  • Default roof height for a flat roof is zero

2.1.2

Minor bug fix: calculation of default heights

2.1.1

Support of profiled roofs: gabled, hipped (for a qudrangle outline), round, half-hipped, gambrel, saltbox

v2.1.0

Support of mono-pitched (skillion), dome and onion roofs

v2.0.1

Bug fix

v2.0.0

The addon was rewritten from scratch. Relations are supported. Polygons with holes are supported