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feat(Core/Scripts): Optimize AchievementScript (azerothcore#18705)
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* Add files via upload

* Update AchievementScript.h
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PkllonG authored Apr 12, 2024
1 parent b3a332f commit 0e1888a
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Showing 2 changed files with 25 additions and 45 deletions.
57 changes: 13 additions & 44 deletions src/server/game/Scripting/ScriptDefines/AchievementScript.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -21,69 +21,38 @@

void ScriptMgr::SetRealmCompleted(AchievementEntry const* achievement)
{
ExecuteScript<AchievementScript>([&](AchievementScript* script)
{
script->SetRealmCompleted(achievement);
});
CALL_ENABLED_HOOKS(AchievementScript, ACHIEVEMENTHOOK_SET_REALM_COMPLETED, script->SetRealmCompleted(achievement));
}

bool ScriptMgr::IsCompletedCriteria(AchievementMgr* mgr, AchievementCriteriaEntry const* achievementCriteria, AchievementEntry const* achievement, CriteriaProgress const* progress)
{
auto ret = IsValidBoolScript<AchievementScript>([&](AchievementScript* script)
{
return !script->IsCompletedCriteria(mgr, achievementCriteria, achievement, progress);
});

if (ret && *ret)
{
return false;
}

return true;
CALL_ENABLED_BOOLEAN_HOOKS(AchievementScript, ACHIEVEMENTHOOK_IS_COMPLETED_CRITERIA, !script->IsCompletedCriteria(mgr, achievementCriteria, achievement, progress));
}

bool ScriptMgr::IsRealmCompleted(AchievementGlobalMgr const* globalmgr, AchievementEntry const* achievement, SystemTimePoint completionTime)
{
auto ret = IsValidBoolScript<AchievementScript>([&](AchievementScript* script)
{
return !script->IsRealmCompleted(globalmgr, achievement, completionTime);
});

if (ret && *ret)
{
return false;
}

return true;
CALL_ENABLED_BOOLEAN_HOOKS(AchievementScript, ACHIEVEMENTHOOK_IS_REALM_COMPLETED, !script->IsRealmCompleted(globalmgr, achievement, completionTime));
}

void ScriptMgr::OnBeforeCheckCriteria(AchievementMgr* mgr, std::list<AchievementCriteriaEntry const*> const* achievementCriteriaList)
{
ExecuteScript<AchievementScript>([&](AchievementScript* script)
{
script->OnBeforeCheckCriteria(mgr, achievementCriteriaList);
});
CALL_ENABLED_HOOKS(AchievementScript, ACHIEVEMENTHOOK_ON_BEFORE_CHECK_CRITERIA, script->OnBeforeCheckCriteria(mgr, achievementCriteriaList));
}

bool ScriptMgr::CanCheckCriteria(AchievementMgr* mgr, AchievementCriteriaEntry const* achievementCriteria)
{
auto ret = IsValidBoolScript<AchievementScript>([&](AchievementScript* script)
{
return !script->CanCheckCriteria(mgr, achievementCriteria);
});

if (ret && *ret)
{
return false;
}

return true;
CALL_ENABLED_BOOLEAN_HOOKS(AchievementScript, ACHIEVEMENTHOOK_CAN_CHECK_CRITERIA, !script->CanCheckCriteria(mgr, achievementCriteria));
}

AchievementScript::AchievementScript(const char* name)
: ScriptObject(name)
AchievementScript::AchievementScript(const char* name, std::vector<uint16> enabledHooks)
: ScriptObject(name, ACHIEVEMENTHOOK_END)
{
ScriptRegistry<AchievementScript>::AddScript(this);
// If empty - enable all available hooks.
if (enabledHooks.empty())
for (uint16 i = 0; i < ACHIEVEMENTHOOK_END; ++i)
enabledHooks.emplace_back(i);

ScriptRegistry<AchievementScript>::AddScript(this, std::move(enabledHooks));
}

template class AC_GAME_API ScriptRegistry<AchievementScript>;
13 changes: 12 additions & 1 deletion src/server/game/Scripting/ScriptDefines/AchievementScript.h
Original file line number Diff line number Diff line change
Expand Up @@ -21,11 +21,22 @@
#include "Duration.h"
#include "ScriptObject.h"
#include <list>
#include <vector>

enum AchievementHook
{
ACHIEVEMENTHOOK_SET_REALM_COMPLETED,
ACHIEVEMENTHOOK_IS_COMPLETED_CRITERIA,
ACHIEVEMENTHOOK_IS_REALM_COMPLETED,
ACHIEVEMENTHOOK_ON_BEFORE_CHECK_CRITERIA,
ACHIEVEMENTHOOK_CAN_CHECK_CRITERIA,
ACHIEVEMENTHOOK_END
};

class AchievementScript : public ScriptObject
{
protected:
AchievementScript(const char* name);
AchievementScript(const char* name, std::vector<uint16> enabledHooks = std::vector<uint16>());

public:
[[nodiscard]] bool IsDatabaseBound() const override { return false; }
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