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1.26.1.3 - Fix 1.18 issue with burrow

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@moom0o moom0o released this 24 Jun 02:30
· 1471 commits to master since this release
  • Fixed an issue where player would be teleported above a slab if the slab was waterlogged, for some reason newer versions can now have watered slabs. This issue does not occur in 1.12. It is most likely not possible to properly fix this issue (by checking if water exists in the slab) because I would have to setup AEF with the newer minecraft version.
    In non 1.12 versions, slabs simply won't be checked in the burrow patch. This may cause issues, such as 2 slabs stacked on eachother that won't be checked. However, it's not too big of a deal and can simply be disabled if needed.
AllowSlabsInBurrow: true # Disabled by default in 1.12, needs to be enabled to prevent a bug where players are teleported above a slab when the slab is underwater, only happens in newer versions.
  • This also ONCE AGAIN fixes golden apples. IDK wtf happened last time, but now they're called LEGACY_GOLDEN_APPLE, and it messed up my code AGAIN!