I specialize in Embedded Systems and high-performance software development using C/C++, Rust, and Go.
- 🛠️ Mostly editing these files:
.c
,.c++
,.rs
,.go
- ⚙️ Also: FPGAs, OSDev and metal bricks — because why not?
- 🐧 Neovim btw, Void Linux btw...
- dotfiles / My dotfiles to feel at
~
- verilog-atpg / ATPG for fault detection on Verilog circuits,
C++
,QT
- 32-bit MIPS CPU / Quartus, MIPS-like CPU design in
Verilog
- xml-raytracer / Multithreaded experimental, recursive Raytracer,
C++
- libvector /
C
library for creating/editing/managing SVG and EPS format vector files. - retro-engine, level-editor / yet another 2d game stuff,
C
,SDL2
- edu / Computer Engineering Curriculum GTU