Releases: xverse-engine/XV3DGS-UEPlugin
Releases · xverse-engine/XV3DGS-UEPlugin
v1.1.5
Feature:
- Support user-defined settings of training parameters
- Modify 3DGS densification strategy to focus more on important areas
- Support post-processing strategies for object reconstruction, which can effectively remove floaters
- Support Gaussian models with spherical harmonic coefficients up to the 3rd degree.
特性:
- 支持用户自定义训练参数设置
- 修改3DGS致密化策略,更加关注重要领域
- 支持对象重建的后处理策略,可以有效地去除浮点数
- 支持导入0~3阶球谐系数的高斯模型
v1.1.4
Feature
Added UE5.4 support
特性:
支持UE5.4
v1.1.3
Feature
- Support dragging multiple ply files into the content directory
- Fix the crash issue when the buffer asset position is incorrect
- Fix bug in XV3DTools while using wrong path
特性:
- 支持拖动多个文件Content Browser并导入
- bug修复: buffer资产位置不正确时候的闪退问题
- bug修复: XV3DTools 错误路径提示
v1.1.2
Feature
- Supports more types of ply header
- Fixed flickers when moving objects
- Update UI
特性:
- 支持更多类别ply头文件
- 修复移动物体闪烁的bug
- 更新UI
v1.1.1
Feature
- Supports clipping a clean niagara for VFX.
- XV3DTools v1.1.1: Users can now adjust the training iteration.
特性:
- 更新剪裁功能,实现剪裁出一个干净的niagara来做特效
- XV3DTools v1.1.1:支持用户调节训练迭代次数
v1.1.0
Feature
-Training tools in Windows system (XV3DTools v1.0) to train a given mp4 video to GaussianSplatting ply file
-Automatic lod generation, supporting over 200,000 point clouds in niagara
-fix bug in transform
特性:
-Windows系统下的训练工具(XV3DTools v1.0版本),实现给mp4视频一键训练出GaussianSplatting ply
-自动生成lod,支持200w点以上的超大场景
-修复了transform不正确的bug
v1.0.1
Fix bug in v1.0.0:Error while packaging for Windows in UE5.2 and UE5.3
修复v1.0.0的bug:UE5.2和UE5.3下打包出现问题
v1.0.0
Initial commit
Feature
- Niagara-Based High-quality real-time visualizing and rendering for 3D Gaussian Splatting
- Easily importing and converting from original Gaussian Splatting scene (.ply file) to ours
- Hybrid-rendering with other UE assets
- RTS and Geometry Editing
- Apply VFX effect to Gaussian Splatting scene
- Support dynamic illumination of Gaussian Splatting scene
- Automatic ehancement of Gaussian Splatting scene
首次提交
特性:
- 基于 Niagara 的高质量且实时的 3D Gaussian Splatting 模型渲染
- 支持原始 Gaussian Splatting 场景(.ply 文件)导入并在UE场景中渲染
- 与其他 UE 资产混合渲染
- 旋转, 平移, 缩放
- 裁剪
- 动态光照
- 整体调色
- 制作VFX效果