A randomized drum machine.
Play non-repeating drum beats.
This can be used for:
- Creating a drum track for twelve tone music intended to be used for modern dance.
- Generating audio that can be sampled and sliced.
- Listening to experimental jazz drums for hours and hours on end.
- SDL2 (including
sdl2_image
andsdl2_mixer
) - Download and extract the drum samples, either manually or by using
make run
. - g++ that supports C++20.
pkg-config
make
Tested on Arch Linux and macOS.
- Build with
make
.
-
Press
r
to randomize the samples. -
Press
p
to pause toggle (try holding it down for an interesting effect). -
Press
space
to toggle pause, with a 200ms fade-out. -
Press
esc
to quit. -
Press
a
to play a kick drum sound. -
Press
w
orf
to play a snare sound. -
Press
d
to play a crash sound. -
Press
s
to play a closed hi-hat sound. -
Press
q
to play a tom sound. -
Press
e
to play a ride sound. -
Press
x
to play an open hi-hat sound. -
Press
return
to play a snare sound with a tiny bit of delay added. -
Press
m
to increase the tempo. -
Press
n
to decrease the tempo. -
Press
y
to use the current settings, don't change the samples. -
Press
i
to toggle "random beat skip". -
Press
j
to toggle "use random beat silence". -
Press
o
to output the current sample indices.
Note that playing too many sounds at the same time does not always work.
- keydrums is an alternative if the goal is just to play drums with the keyboard.
- Version: 1.1.0
- Author: Alexander F. Rødseth <rodseth@gmail.com>
- License: BSD-3