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Use unit state for trigger conditionals for gaining new units #28064

Use unit state for trigger conditionals for gaining new units

Use unit state for trigger conditionals for gaining new units #28064

Triggered via issue December 16, 2024 14:18
Status Skipped
Total duration 4s
Artifacts

uncivbot.yml

on: issue_comment
prepare_version_for_rollout
0s
prepare_version_for_rollout
release_patch_version
0s
release_patch_version
merge_translations
0s
merge_translations
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