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Version rollout (#11711)
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* Bump version and create initial changelog entry

* Provide missing Ukrainian translations (#11710)

Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>

* Update Indonesian.properties (#11697)

* Update Indonesian.properties

Translated the new words and fixed some grammar mistakes.

* Update Indonesian.properties

* Update French.properties (#11695)

* Update Brazilian_Portuguese.properties (#11694)

* Update Italian.properties (#11693)

* Update Italian.properties

* Update Italian.properties

---------

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Kostiantyn Ko <test9@mormat.name>
Co-authored-by: Kostiantyn Ko <mormat.iam@gmail.com>
Co-authored-by: X2003 <158255876+Xenia2003@users.noreply.github.com>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
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Showing 9 changed files with 65 additions and 49 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -801,8 +801,7 @@ Gameplay = Jogatina
Check for idle units = Checar unidades inativas
Auto Unit Cycle = Ciclo Automático da Unidade
Move units with a single tap = Mover unidades com apenas um toque
# Requires translation!
Move units with a long tap =
Move units with a long tap = Mover unidades com um toque longo
Auto-assign city production = Auto-atribuir produção na cidade
Auto-build roads = Construir automaticamente estradas
Automated workers replace improvements = Trabalhadores atribuídos substituem melhorias
Expand Down Expand Up @@ -1761,8 +1760,7 @@ Move = Mover
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = Depois que uma civilização desconhecida entrou na [eraName], nós recrutamos [spyName] como espião!
We have recruited [spyName] as a spy! = Recrutamos [spyName] como espião!
Your spy [spyName] has leveled up! = Seu espião [spyName] subiu de nível!
# Requires translation!
Your spy [spyName] has leveled up [amount] times! =
Your spy [spyName] has leveled up [amount] times! = Seu espião [spyName] subiu de nível [amount] vezes!
Your spy [spyName] cannot steal any more techs from [civName] as we've already researched all the technology they know! = Seu espião [spyName] não pode roubar mais nenhuma tecnologia dos [civName], pois já pesquisamos toda a tecnologia que eles conhecem!

# Stealing Technology defending civ
Expand Down Expand Up @@ -2412,8 +2410,7 @@ Reveal up to [positiveAmount/'all'] [tileFilter] within a [positiveAmount] tile
From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal tiles up to [positiveAmount2] tiles away with [positiveAmount3]% chance = De um painel escolhido aleatoriamente [positiveAmount] painéis longe das ruínas, revele painéis até [positiveAmount2] painéis de distância com [positiveAmount3]% de chance
Triggers the following global alert: [comment] = Aciona o seguinte alerta global: [comment]
Every major Civilization gains a spy once a civilization enters this era = Cada grande civilização ganha um espião quando uma civilização entra nesta era
# Requires translation!
Promotes all spies [amount] time(s) =
Promotes all spies [amount] time(s) = Promove todos os espiões [amount] vez(es)
Gain an extra spy = Ganhe um espião extra
Heal this unit by [positiveAmount] HP = Cure esta unidade em [positiveAmount] HP
This Unit takes [positiveAmount] damage = Esta unidade sofre [positiveAmount] de dano
Expand Down Expand Up @@ -2468,8 +2465,7 @@ Mod requires [modFilter] = O mod requer [modFilter]
Should only be used as permanent audiovisual mod = Deve ser usado apenas como mod audiovisual permanente
Can be used as permanent audiovisual mod = Pode ser usado como mod audiovisual permanente
Cannot be used as permanent audiovisual mod = Não pode ser usado como mod audiovisual permanente
# Requires translation!
Mod preselects map [comment] =
Mod preselects map [comment] = Mod pré-seleciona mapa [comment]
######### combatantFilter ###########
Expand Down
10 changes: 5 additions & 5 deletions android/assets/jsons/translations/French.properties
Original file line number Diff line number Diff line change
Expand Up @@ -800,9 +800,9 @@ When disabled, saves battery life but certain animations will be suspended = Lor
Gameplay = Gameplay
Check for idle units = Vérifier les unités inactives
Auto Unit Cycle = Passer automatiquement à l'unité suivante
Move units with a single tap = Déplacer les unités d'un seul clic
Move units with a single tap = Déplacer les unités avec un seul clic
# Requires translation!
Move units with a long tap =
Move units with a long tap = Déplacer les unités avec un clic long (écran tactile)
Auto-assign city production = Production automatique des villes
Auto-build roads = Construction automatique des routes
Automated workers replace improvements = Les ouvriers automatisés remplacent les aménagements
Expand Down Expand Up @@ -1762,7 +1762,7 @@ After an unknown civilization entered the [eraName], we have recruited [spyName]
We have recruited [spyName] as a spy! = Nous avons recruté [spyName] comme espion !
Your spy [spyName] has leveled up! = Votre espion [spyName] a gagné un niveau !
# Requires translation!
Your spy [spyName] has leveled up [amount] times! =
Your spy [spyName] has leveled up [amount] times! = Votre espion [spyName] s'est amélioré [amount] fois !
Your spy [spyName] cannot steal any more techs from [civName] as we've already researched all the technology they know! = Votre espion [spyName] ne peut plus voler les technologies de [civName] car nous les avons déjà toutes recherchées !

# Stealing Technology defending civ
Expand Down Expand Up @@ -2413,7 +2413,7 @@ From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal t
Triggers the following global alert: [comment] = Déclenche l'alerte générale suivante : [comment]
Every major Civilization gains a spy once a civilization enters this era = Chaque civilisation majeure gagne un espion lorsque qu'une civilisation entre dans cette ère
# Requires translation!
Promotes all spies [amount] time(s) =
Promotes all spies [amount] time(s) = Améliore tous les espions [amount] fois
Gain an extra spy = Obtenir un espion supplémentaire
Heal this unit by [positiveAmount] HP = Soigne cette unité de [positiveAmount] PV
This Unit takes [positiveAmount] damage = Cette Unité subit [positiveAmount] dégâts
Expand Down Expand Up @@ -2469,7 +2469,7 @@ Should only be used as permanent audiovisual mod = Devrait être activé uniquem
Can be used as permanent audiovisual mod = Peut être activé comme mod audiovisuel permanent
Cannot be used as permanent audiovisual mod = Ne peut pas être activé comme mod audiovisuel permanent
# Requires translation!
Mod preselects map [comment] =
Mod preselects map [comment] = Le mod utilise la carte [comment]
######### combatantFilter ###########
Expand Down
14 changes: 7 additions & 7 deletions android/assets/jsons/translations/Indonesian.properties
Original file line number Diff line number Diff line change
Expand Up @@ -802,7 +802,7 @@ Check for idle units = Cek untuk unit yang menganggur
Auto Unit Cycle = Siklus Unit Otomatis
Move units with a single tap = Gerakkan unit dengan sekali ketuk
# Requires translation!
Move units with a long tap =
Move units with a long tap = Gerakkan unit dengan ketukan yang lama
Auto-assign city production = Otomatis tugaskan produksi kota
Auto-build roads = Otomatis bangun jalan
Automated workers replace improvements = Perbolehkan pekerja yang diotomatisasi mengganti peningkatan
Expand Down Expand Up @@ -1762,7 +1762,7 @@ After an unknown civilization entered the [eraName], we have recruited [spyName]
We have recruited [spyName] as a spy! = Kita telah merekrut [spyName] sebagai mata-mata!
Your spy [spyName] has leveled up! = Mata-matamu, [spyName], telah naik level!
# Requires translation!
Your spy [spyName] has leveled up [amount] times! =
Your spy [spyName] has leveled up [amount] times! = Mata-matamu, [spyName], telah naik level sebanyak [amount] kali!
Your spy [spyName] cannot steal any more techs from [civName] as we've already researched all the technology they know! = Mata-matamu, [spyName], tidak bisa mencuri teknologi lagi dari [civName] karena kita telah meneliti semua teknologi yang mereka ketahui!

# Stealing Technology defending civ
Expand Down Expand Up @@ -2413,7 +2413,7 @@ From a randomly chosen tile [positiveAmount] tiles away from the ruins, reveal t
Triggers the following global alert: [comment] = Memicu peringatan global berikut: [comment]
Every major Civilization gains a spy once a civilization enters this era = Setiap Peradaban besar mendapatkan mata-mata setelah salah satu peradaban memasuki era ini
# Requires translation!
Promotes all spies [amount] time(s) =
Promotes all spies [amount] time(s) = Mempromosikan semua mata-mata sebanyak [amount] kali
Gain an extra spy = Mendapatkan mata-mata tambahan
Heal this unit by [positiveAmount] HP = Sembuhkan unit ini sebesar [positiveAmount] HP
This Unit takes [positiveAmount] damage = Unit ini mendapatkan [positiveAmount] kerusakan
Expand Down Expand Up @@ -2469,7 +2469,7 @@ Should only be used as permanent audiovisual mod = Hanya boleh digunakan sebagai
Can be used as permanent audiovisual mod = Bisa digunakan sebagai mod audiovisual permanen
Cannot be used as permanent audiovisual mod = Tidak bisa digunakan sebagai mod audiovisual permanen
# Requires translation!
Mod preselects map [comment] =
Mod preselects map [comment] = Mod memilih peta sebelumnya [comment]
######### combatantFilter ###########
Expand Down Expand Up @@ -6619,7 +6619,7 @@ There are 2 main ways to combat unhappiness:\n by building happiness buildings
You have entered a Golden Age!\nGolden age points are accumulated each turn by the total happiness \n of your civilization\nWhen in a golden age, culture and production generation increases +20%,\n and every tile already providing at least one gold will provide an extra gold. = Kamu telah memasuki Masa Kejayaan!\nPoin masa kejayaan diakumulasi setiap giliran dari total kebahagiaan \n peradabanmu.\nKetika dalam masa kejayaan, penghasilan budaya dan produksi +20%,\n dan setiap daerah yang sudah menyediakan sedikitnya satu emas akan memberikan satu emas ekstra.
Roads and Railroads = Jalan dan Rel Kereta
Connecting your cities to the capital by roads\n will generate gold via the trade route.\nNote that each road costs 1 gold Maintenance per turn, and each Railroad costs 2 gold,\n so it may be more economical to wait until the cities grow! = Koneksi kota ke ibu kota dengan jalan\n akan menghasilkan emas dari rute perdagangan.\nIngat bahwa setiap bagian jalan yang dibangun memerlukan biaya pemeliharaan sebesar 1 emas tiap giliran, dan setiap rel kereta memerlukan 2 emas tiap giliran,\n jadi mungkin lebih baik tunggulah dulu sampai kotamu berkembang menjadi maju!
Connecting your cities to the capital by roads\n will generate gold via the trade route.\nNote that each road costs 1 gold Maintenance per turn, and each Railroad costs 2 gold,\n so it may be more economical to wait until the cities grow! = Menghubungkan kota-kotamu ke ibu kota dengan jalan\n akan menghasilkan emas dari rute perdagangan.\nIngat bahwa setiap bagian jalan yang dibangun memerlukan biaya pemeliharaan sebesar 1 emas tiap giliran, dan setiap rel kereta memerlukan 2 emas tiap giliran,\n jadi mungkin ini lebih ekonomis untuk menunggu hingga kota-kotamu berkembang!
Victory Types = Jenis Kemenangan
Once you’ve settled your first two or three cities you’re probably 100 to 150 turns into the game.\nNow is a good time to start thinking about how, exactly, you want to win – if you haven’t already. = Ketika kamu telah mendirikan dua atau tiga kota pertamamu, kemungkinan kamu telah 100 sampai 150 giliran dalam game ini.\nSekarang waktu yang baik untuk memikirkan dengan cara apa kamu mau menang – jika kamu belum memikirkannya.
Expand Down Expand Up @@ -6700,7 +6700,7 @@ Alternatively, the Great Person points breakdown per city can be viewed in each
Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. = Saat poin yang dikumpulkan telah mencukupi, seorang Orang Hebat dengan tipe tersebut akan muncul!\nSetiap Orang Hebat dapat membangun sebuah Peningkatan Besar tertentu yang memberikan hasil yang besar seiring berjalannya waktu, atau langsung dipakai untuk memberikan bonus tertentu saat ini juga.
Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! = Peningkatan Besar juga menyediakan setiap sumber daya strategis di bawahnya, jadi kamu tidak perlu khawatir jika sumber daya ditemukan di bawah peningkatanmu!
Removing Terrain Features = Menyingkirkan Fitur-fitur di Suatu Medan
Removing Terrain Features = Menyingkirkan Fitur-fitur Medan
Certain tiles have terrain features - like Flood plains or Forests - on top of them. Some of these layers, like Jungle, Marsh and Forest, can be removed by workers.\nRemoving the terrain feature does not remove any resources in the tile, and is usually required in order to add improvements exploiting those resources. = Beberapa daerah memiliki fitur medan - seperti Dataran banjir atau Hutan - di atasnya. Beberapa lapisan ini, seperti Hutan Rimba, Rawa dan Hutan, dapat disingkirkan oleh pekerja.\nMenyingkirkan fitur-fitur medan tidaklah menyingkirkan sumber daya apapun di daerah tersebut, dan biasanya hal ini diperlukan untuk bisa mendirikan peningkatan yang memanfaatkan sumber daya tersebut.
Natural Wonders, such as the Mt. Fuji, the Rock of Gibraltar and the Great Barrier Reef, are unique, impassable terrain features, masterpieces of mother Nature, which possess exceptional qualities that make them very different from the average terrain.\nThey benefit by giving you large sums of Culture, Science, Gold or Production if worked by your Cities, which is why you might need to bring them under your empire as soon as possible. = Keajaiban Alam, seperti Gn. Fuji, Batu Gibraltar, dan Karang Penghalang Besar merupakan hal istimewa, sebuah fitur yang tidak bisa dilewati, karya agung Tuhan, yang memiliki kualitas unik yang membuat mereka berbeda dari medan biasa.\nMereka memberi keuntungan dengan menghasilkan sejumlah Budaya, Ilmu Pengetahuan, Emas atau Produksi yang cukup besar jika dikerjakan oleh kota. Itulah mengapa kamu mungkin perlu memasukkan mereka ke dalam kekaisaranmu secepat mungkin.
Expand Down Expand Up @@ -6803,7 +6803,7 @@ This way, all your cities will starting following your pantheon as long as you h
Inquisitors = Inkuisitor
Inquisitors are the last religious unit, and their strength is removing other religions. = Inkuisitor adalah unit agama terakhir dan kelebihannya adalah menyingkirkan agama lain.
They can remove all other religions from one of your own cities, removing any pressures built up. = Mereka bisa menyingkirkan semua agama lain dari satu atau lebih kotamu, menghilangkan tekanan apapun yang sudah terkumpul.
They can remove all other religions from one of your own cities, removing any pressures built up. = Mereka bisa menyingkirkan semua agama lain dari satu atau lebih kotamu, menghilangkan tekanan apa pun yang sudah terkumpul.
Great prophets also have this ability, and remove all other religions in the city when spreading their religion. = Nabi besar juga memiliki kemampuan ini, dan menyingkirkan semua agama lain di kota saat menyebarkan agama mereka.
Often this results in the city immediately converting to their religion = Sering kali, aksi ini langsung mengonversi kota tersebut menjadi pengikut agama mereka
Additionally, when an inquisitor is stationed in or directly next to a city center, units of other religions cannot spread their faith there, though natural spread is uneffected. = Selain itu, saat seorang inkuisitor berada di dalam atau tepat di samping pusat kota, unit dari agama-agama lain tidak bisa menyebarkan agama mereka di sana, meskipun begitu, penyebaran secara alami tidak terpengaruh.
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