A Raymarching-System based on object COMP can be easily integrated with existing TouchDesigner rendering processes.
- SDF Create Dialog ( Integration with
TD-OPCreateDialog-Plus
) - Group node
- Affectors node
- Contvert View-Rec to Bounding Box, Reduce the fragment shader call. ( Optional )
- UV, texture Node
- Color blend
- Shadow
- Volumetric Rendering
- SDF font texture generator
- mesh to SDF texture generator - 10%
- Github Wiki
https://github.com/exsstas/Raymarching-in-TD
http://iquilezles.org/www/articles/distfunctions/distfunctions.htm
http://jamie-wong.com/2016/07/15/ray-marching-signed-distance-functions/
https://github.com/armory3d/sdfgen