An HTML5 Canvas screen capture tool written in JavaScript. Record animations from HTML5 Canvas in realtime. Create videos of HTML5 video games and demos. Here is an example of the captured video being played back.
var cc = new CanvasCapture({
debug: true,
fps: 8,
inCanvasEl: document.getElementsByTagName('canvas')[0]
});
cc.start();
// ...and then when you are done...
cc.stop();
2012-02-17
- Alpha release to GitHub. Needs documentation and better examples.
This project was created by Zachary Johnson. You can find him on Twitter @zacharyjohnson and also at zachstronaut.com.
This code is released under an MIT style license. See LICENSE.txt
.