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v3.0.1 Update #193

Merged
merged 2 commits into from
Nov 16, 2021
Merged

v3.0.1 Update #193

merged 2 commits into from
Nov 16, 2021

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JamesTheClarke
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@JamesTheClarke JamesTheClarke commented Jun 20, 2021

Default Modules

  • ADDED slightly more complex version of Freghar's ACRE2 voice volume module. This module limits all players to max. voice volume level 2 while in base in order to avoid people talking over leaders planning phase. Players will be able to increase ACRE2 voice volumes above 2 by either leaving the base marker or after 20min have expired. fixes Execute Code Module to set all players initial ACRE2 volume to level 2 #174

  • CHANGED Long-range channel 5 name from "HQ Net" to "Command Net". Change HQ to Command #192

Standard Factions

  • CHANGED BLUFOR default mags from rhs_mag_30Rnd_556x45_M855A1_PMAG to ACE_30Rnd_556x45_Stanag_Mk318_mag and rhs_mag_30Rnd_556x45_M855A1_PMAG_Tracer_Red to 30Rnd_556x45_Stanag_Tracer_Red. fixes Use stronger 5.56mm bullets for US/TFN #190

  • CHANGED INDOR default mags from rhs_mag_30Rnd_556x45_M855A1_Stanag to ACE_30Rnd_556x45_Stanag_Mk318_mag and rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red to 30Rnd_556x45_Stanag_Tracer_Red. fixes Use stronger 5.56mm bullets for US/TFN #190

GitHub Repo Structure

- ADDED complex version of Freghar's ACRE2 voice volume module. #174

- CHANGED Long-range channel 5 name from "HQ Net" to "Command Net". #192

- CHANGED folder location "tools" into "deprecated". #163

- CHANGED folder location for custom vietnam factions to "deprecated". #163

- CHANGED folder names/structure of various folders for uniformity and ease of use/navigation. #162
@JamesTheClarke JamesTheClarke added Enhancement Changes to existing features not based on mod updates Default Modules (Coop) Issues regarding the default coop mission modules Default Modules (PvP) Issues regarding the default pvp mission modules GitHub Repo Structure Issues regarding restructuring of the GitHub repository labels Jun 20, 2021
@JamesTheClarke JamesTheClarke self-assigned this Jun 20, 2021
rhs_mag_30Rnd_556x45_M855A1_PMAG -> ACE_30Rnd_556x45_Stanag_Mk318_mag
rhs_mag_30Rnd_556x45_M855A1_PMAG_Tracer_Red -> 30Rnd_556x45_Stanag_Tracer_Red

rhs_mag_30Rnd_556x45_M855A1_Stanag -> ACE_30Rnd_556x45_Stanag_Mk318_mag
rhs_mag_30Rnd_556x45_M855A1_Stanag_Tracer_Red -> 30Rnd_556x45_Stanag_Tracer_Red

Also fix cold war modules that would be broken by this.
@JamesTheClarke JamesTheClarke added Standard Faction BLUFOR For issues regarding the BLUFOR standard faction composition Standard Faction INDFOR For issues regarding the INDFOR standard faction composition labels Nov 8, 2021
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JamesTheClarke commented Nov 8, 2021

Updated changelog. Shipping it for review to include in the next update.

The only balance change (stronger ammo types) was already discussed in a Monthly Meeting and agreed to by the SSgts. Thus this PR only requires one successful review for roll-out.

@JamesTheClarke JamesTheClarke added this to the v3.0.1 milestone Nov 15, 2021
@JamesTheClarke JamesTheClarke merged commit 0e570f2 into master Nov 16, 2021
@JamesTheClarke JamesTheClarke deleted the v3.0.1 branch November 16, 2021 14:34
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Labels
Default Modules (Coop) Issues regarding the default coop mission modules Default Modules (PvP) Issues regarding the default pvp mission modules Enhancement Changes to existing features not based on mod updates GitHub Repo Structure Issues regarding restructuring of the GitHub repository Standard Faction BLUFOR For issues regarding the BLUFOR standard faction composition Standard Faction INDFOR For issues regarding the INDFOR standard faction composition
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