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API Event Coverage #922
Comments
Related to #922. * Fixed /whitelist remove <player> showing usage error even on success
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I implemented PlayerLocaleChangeEvent in #1011 |
* Implement BlockPistonExtendEvent firing (addresses #922) * Fix code style
@VaiTon I see that a few commits in your fork mentioned this issue. Do you plan on PR-ing these changes? |
All of the links to the respective event documentation seem to be dead 👻 |
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I updated the links to use the Paper 1.12 docs, so they should no longer be dead. |
* No longer fire PlayerInitialSpawnEvent in GlowPlayer It will be fired in player-specific code in GlowEntity, instead. * Fire PlayerInitialSpawnEvent in GlowEntity This way, it is ordered correctly with other event calls. * Fix setting events' world not affecting player
I'm decent at Java, admire minecraft (have the game), but don't play much. Would anybody be willing to give me guide me as I make my first pull requests here ? |
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Disclaimer for new contributors
Glowstone is an open-source project under the MIT license. In addition, we have a Contributors License Agreement which includes restrictions on the source of contributions (e.g. decompiled code from Mojang, Spigot, etc.). You will be asked to sign the CLA when submitting your first Pull Request.
Task
As suggested by creatorfromhell, this is a to-do list of API events that are not partially or fully implemented in Glowstone, including a direct link to their documentation.
Events are an important aspect of our coverage of the Bukkit, Spigot, and Paper APIs.
In bold are events whose feature is implemented, but missing the event firing.
Block Events
Command Events
Nothing here
Enchantment Events
Nothing here
Entity Events
Hanging Entity Events
Nothing here
Inventory Events
Player Events
PlayerPickupItemEvent(deprecated, replaced byEntityPickupItemEvent
)Profile Events
Server Events
Vehicle Events
Weather Events
Nothing here
World Events
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