Pool Manager UE5.4 Release
What's New:
- Updated to Unreal Engine 5.4.
- Implemented User Widgets support allowing to pool widgets.
- Added Take From Pool Array and Return To Pool Array functions to support pooling multiple objects:
Get Started:
Please download the sample project from the attachments to see how it works, featuring two examples in one project: one for blueprint-only developers pooling widgets, and another implemented in code for pooling Draw Boxes: they both perform exactly the same logic, but for different object types.
For a more detailed explanation of how the sample works, please refer to the 'Sample Project' section in this document.
If you've found a bug or have an idea for a new feature, please open a new issue. Thank you!