-
-
Notifications
You must be signed in to change notification settings - Fork 1.1k
Management sk SK
This section covers subjects related to managing the ASF process in optimal way. While not strictly mandatory for usage, it includes bunch of tips, tricks and good practices that we'd like to share, especially for system administrators, people packaging the ASF for usage in third-party repositories, as well as advanced users and alike.
In generic
and linux
variants, ASF comes with ArchiSteamFarm@.service
file, which is a configuration file of the service for systemd
. If you'd like to run ASF as a service, for example in order to launch it automatically after startup of your machine, then a proper systemd
service is arguably the best way to do it, therefore we highly recommend it instead of managing it on your own through nohup
, screen
or alike.
Firstly, create the account for the user you want to run ASF under, assuming it doesn't exist yet. We'll use asf
user for this example, if you decided to use a different one, you'll need to substitute asf
user in all of our examples below with your selected one. Our service does not allow you to run ASF as root
, since it's considered a bad practice.
su # Or sudo -i, to get into root shell
useradd -m asf # Create account you intend to run ASF under
Next, unpack ASF to /home/asf/ArchiSteamFarm
folder. The folder structure is important for our service unit, it should be ArchiSteamFarm
folder in your $HOME
, so /home/<user>
. If you did everything correctly, there will be /home/asf/ArchiSteamFarm/ArchiSteamFarm@.service
file existing. If you're using linux
variant and didn't unpack the file on Linux, but for example used file transfer from Windows, then you'll also need to chmod +x /home/asf/ArchiSteamFarm/ArchiSteamFarm
.
We'll do all below actions as root
, so get to its shell with su
or sudo -i
.
Firstly it's a good idea to ensure that our folder still belongs to our asf
user, chown -hR asf:asf /home/asf/ArchiSteamFarm
executed once will do it. The permissions could be wrong e.g. if you've downloaded and/or unpacked the zip file as root
.
Secondly, if you're using generic variant of ASF, you need to ensure dotnet
command is recognized and within one of the standard locations: /usr/local/bin
, /usr/bin
or /bin
. This is required for our systemd service which executes dotnet /path/to/ArchiSteamFarm.dll
command. Check if dotnet --info
works for you, if yes, type command -v dotnet
to find out where it's located. If you've used official installer, it should be in /usr/bin/dotnet
or one of the two other locations, which is alright. If it's in custom location such as /usr/share/dotnet/dotnet
, create a symlink for it using ln -s "$(command -v dotnet)" /usr/bin/dotnet
. Now command -v dotnet
should report /usr/bin/dotnet
, which will also make our systemd unit work. If you're using OS-specific variant, you don't need to do anything in this regard.
Next, execute ln -s /home/asf/ArchiSteamFarm/ArchiSteamFarm\@.service /etc/systemd/system/ArchiSteamFarm\@.service
, this will create a symbolic link to our service declaration and register it in systemd
. Symbolic link will allow ASF to update your systemd
unit automatically as part of ASF update - depending on your situation, you may want to use that approach, or simply cp
the file and manage it yourself however you'd like.
Afterwards, ensure that systemd
recognizes our service:
systemctl status ArchiSteamFarm@asf
○ ArchiSteamFarm@asf.service - ArchiSteamFarm Service (on asf)
Loaded: loaded (/etc/systemd/system/ArchiSteamFarm@.service; disabled; vendor preset: enabled)
Active: inactive (dead)
Docs: https://github.com/JustArchiNET/ArchiSteamFarm/wiki
Pay special attention to the user we declare after @
, it's asf
in our case. Our systemd service unit expects from you to declare the user, as it influences the exact place of the binary /home/<user>/ArchiSteamFarm
, as well as the actual user systemd will spawn the process as.
If systemd returned output similar to above, everything is in order, and we're almost done. Now all that is left is actually starting our service as our chosen user: systemctl start ArchiSteamFarm@asf
. Wait a second or two, and you can check the status again:
systemctl status ArchiSteamFarm@asf
● ArchiSteamFarm@asf.service - ArchiSteamFarm Service (on asf)
Loaded: loaded (/etc/systemd/system/ArchiSteamFarm@.service; disabled; vendor preset: enabled)
Active: active (running) since (...)
Docs: https://github.com/JustArchiNET/ArchiSteamFarm/wiki
Main PID: (...)
(...)
If systemd
states active (running)
, it means everything went well, and you can verify that ASF process should be up and running, for example with journalctl -r
, as ASF by default also writes to its console output, which is recorded by systemd
. If you're satisfied with the setup you have right now, you can tell systemd
to automatically start your service during boot, by executing systemctl enable ArchiSteamFarm@asf
command. That's all.
If by any chance you'd like to stop the process, simply execute systemctl stop ArchiSteamFarm@asf
. Likewise, if you want to disable ASF from being started automatically on boot, systemctl disable ArchiSteamFarm@asf
will do that for you, it's very simple.
Please note that, as there is no standard input enabled for our systemd
service, you won't be able to input your details through the console in usual way. Running through systemd
is equivalent to specifying Headless: true
setting and comes with all its implications. Fortunately for you, it's very easy to manage your ASF through ASF-ui, which we recommend in case you need to supply additional details during login or otherwise manage your ASF process further.
It's possible to supply additional environment variables to our systemd
service, which you'll be interested in doing in case you want to for example use a custom --cryptkey
command-line argument, therefore specifying ASF_CRYPTKEY
environment variable.
In order to provide custom environment variables, create /etc/asf
folder (in case it doesn't exist), mkdir -p /etc/asf
. We recommend to chown -hR root:root /etc/asf && chmod 700 /etc/asf
to ensure that only root
user has access to read those files, because they might contain sensitive properties such as ASF_CRYPTKEY
. Afterwards, write to a /etc/asf/<user>
file, where <user>
is the user you're running the service under (asf
in our example above, so /etc/asf/asf
).
The file should contain all environment variables that you'd like to provide to the process. Those that do not have a dedicated environment variable, can be declared in ASF_ARGS
:
# Declare only those that you actually need
ASF_ARGS="--no-config-migrate --no-config-watch"
ASF_CRYPTKEY="my_super_important_secret_cryptkey"
ASF_NETWORK_GROUP="my_network_group"
# And any other ones you're interested in
Thanks to the flexibility of systemd
, it's possible to overwrite part of ASF unit while still preserving the original unit file and allowing ASF to update it for example as part of auto-updates.
In this example, we'd like to modify default ASF systemd
unit behaviour from restarting only on success, to restarting also on fatal crashes. In order to do so, we'll override Restart
property under [Service]
from default of on-success
to always
. Simply execute systemctl edit ArchiSteamFarm@asf
, naturally replacing asf
with the target user of your service. Then add your changes as indicated by systemd
in proper section:
### Editing /etc/systemd/system/ArchiSteamFarm@asf.service.d/override.conf
### Anything between here and the comment below will become the new contents of the file
[Service]
Restart=always
### Lines below this comment will be discarded
### /etc/systemd/system/ArchiSteamFarm@asf.service
# [Install]
# WantedBy=multi-user.target
#
# [Service]
# EnvironmentFile=-/etc/asf/%i
# ExecStart=dotnet /home/%i/ArchiSteamFarm/ArchiSteamFarm.dll --no-restart --service --system-required
# Restart=on-success
# RestartSec=1s
# SyslogIdentifier=asf-%i
# User=%i
# (...)
And that's it, now your unit acts the same as if it had only Restart=always
under [Service]
.
Of course, alternative is to cp
the file and manage it yourself, but this allows you for flexible changes even if you decided to keep original ASF unit, for example with a symlink.
ASF includes its own validation whether the process is being run as administrator (root
) or not. Running as root
is not required for any kind of operation done by the ASF process, assuming properly configured environment it's operating in, and therefore should be regarded as a bad practice. This means that on Windows, ASF should never be executed with "run as administrator" setting, and on Unix ASF should have a dedicated user account for itself, or re-use your own in case of a desktop system.
For further elaboration on why we discourage running ASF as root
, refer to superuser and other resources. If you're still not convinced, ask yourself what would happen to your machine if ASF process executed rm -rf /*
command right after its launch.
This means that you have wrongly configured permissions of the files ASF is trying to access. You should login as root
account (either with su
or sudo -i
) and then correct the permissions by issuing chown -hR asf:asf /path/to/ASF
command, substituting asf:asf
with the user that you'll run ASF under, and /path/to/ASF
accordingly. If by any chance you're using custom --path
telling ASF user to use the different directory, you should execute the same command again for that path as well.
After doing that, you should no longer get any kind of issue related to ASF not being able to write over its own files, as you've just changed the owner of everything ASF is interested in to the user the ASF process will actually run under.
su # Or sudo -i, to get into root shell
useradd -m asf # Create account you intend to run ASF under
chown -hR asf:asf /path/to/ASF # Ensure your new user has access to the ASF directory
su asf -c /path/to/ASF/ArchiSteamFarm # Or sudo -u asf /path/to/ASF/ArchiSteamFarm, to actually start the program under your user
That would be doing it manually, it's much easier to use our systemd
service explained above.
ASF doesn't forcefully stop you from doing so, only displays a warning with a short notice. Just don't be shocked if one day due to a bug in the program it'll blow up your whole OS with complete data loss - you've been warned.
ASF is compatible with running multiple instances of the process on the same machine. The instances can be completely standalone or derived from the same binary location (in which case, you want to run them with different --path
command-line argument).
When running multiple instances from the same binary, keep in mind that you should typically disable auto-updates in all of their configs, as there is no synchronization between them in regards to auto-updates. If you'd like to keep having auto-updates enabled, we recommend standalone instances, but you can still make updates work, as long as you can ensure that all other ASF instances are closed.
ASF will do its best to maintain a minimum amount of OS-wide, cross-process communication with other ASF instances. This includes ASF checking its configuration directory against other instances, as well as sharing core process-wide limiters configured with *LimiterDelay
global config properties, ensuring that running multiple ASF instances will not cause a possibility to run into a rate-limiting issue. In regards to technical aspects, all platforms use our dedicated mechanism of custom ASF file-based locks created in temporary directory, which is C:\Users\<YourUser>\AppData\Local\Temp\ASF
on Windows, and /tmp/ASF
on Unix.
It's not required for running ASF instances to share the same *LimiterDelay
properties, they can use different values, as each ASF will add its own configured delay to the release time after acquiring the lock. If the configured *LimiterDelay
is set to 0
, ASF instance will entirely skip waiting for the lock of given resource that is shared with other instances (that could potentially still maintain a shared lock with each other). When set to any other value, ASF will properly synchronize with other ASF instances and wait for its turn, then release the lock after configured delay, allowing other instances to continue.
ASF takes into account WebProxy
setting when deciding about shared scope, which means that two ASF instances using different WebProxy
configurations will not share their limiters with each other. This is implemented in order to allow WebProxy
setups to operate without excessive delays, as expected from different network interfaces. This should be good enough for majority of use cases, however, if you have a specific custom setup in which you're e.g. routing requests yourself in a different way, you can specify network group yourself through --network-group
command-line argument, which will allow you to declare ASF group that will be synchronized with this instance. Keep in mind that custom network groups are used exclusively, which means that ASF will no longer use WebProxy
for determining the right group, as you're in charge of grouping in this case.
If you'd like to utilize our systemd
service explained above for multiple ASF instances, it's very simple, just use another user for our ArchiSteamFarm@
service declaration and follow with the rest of the steps. This will be equivalent of running multiple ASF instances with distinct binaries, so they can also auto-update and operate independently of each other.
- 🏡 Domovská stránka
- 🔧 Konfigurácia
- 💬 FAQ
- ⚙️ Nastavenie ****(start here)
- 👥 Background games redeemer
- 📢 Commands
- 🛠️ Compatibility
- 🧩 ItemsMatcherPlugin
- 📋 Management
- ⏱️ Performance
- 📡 Remote communication
- 👪 Steam Family Sharing
- 🔄 Trading