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TweenScale
Tween Scale will adjust the local scale of objects
All tween classes use the same set of common settings.
See page : Common Settings
If left empty, will be set to the transform of the game object that the component is on, otherwise will set position of specified transform.
Absolute Local - Values listed are absolute in relation to parent object Relative Local - Values listed are relative to 'initial' value set at Awake, or set via scripting. Manual Debug Set - Set the flags in the debug inspector to either set only the start or end value as relative. Results may vary
(default x=-1 y=-1 z=-1) Any value less than or equal to '0' will be considered 'off' for that axis. Will +/- value to the specified positions, random per loop.
Array of positions over which to lerp All positions are applied in local object space.
Lindsay Jorgensen lindsay (at) radialgames (dot) com or twitter @mrlinds