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chore: NGO 2.0.0 merge back to develop NGO develop 2.0.0 (#3068)
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* bumping ngo version to 2.0.0

* adding unreleased header
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fluong6 authored Sep 17, 2024
1 parent 31c30e5 commit da4649e
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8 changes: 8 additions & 0 deletions com.unity.netcode.gameobjects/CHANGELOG.md
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Expand Up @@ -10,6 +10,14 @@ Additional documentation and release notes are available at [Multiplayer Documen

### Added

### Fixed

### Changed

## [2.0.0] - 2024-09-12

### Added

- Added tooltips for all of the `NetworkObject` component's properties. (#3052)
- Added message size validation to named and unnamed message sending functions for better error messages. (#3049)
- Added "Check for NetworkObject Component" property to the Multiplayer->Netcode for GameObjects project settings. When disabled, this will bypass the in-editor `NetworkObject` check on `NetworkBehaviour` components. (#3031)
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2 changes: 1 addition & 1 deletion com.unity.netcode.gameobjects/package.json
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"name": "com.unity.netcode.gameobjects",
"displayName": "Netcode for GameObjects",
"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
"version": "2.0.0-pre.4",
"version": "2.0.0",
"unity": "6000.0",
"dependencies": {
"com.unity.nuget.mono-cecil": "1.11.4",
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