Releases: Vectorial1024/EliteBionicsFramework
Version v5.1.4
This is the v5.1.4 update to EBF.
Changelog summary:
- Added compatibility with Multiplayer
- Improved compatibility with RimThreaded
- Fixed compatibility with Half Dragons
- Greatly optimized performance across the board; this mod is now quite lightweight
- EG, optimized performance when used with Compact Hediff
- Removed CONN from the Coimmunity Unification (they now directly depend on EBF; more info #51)
As usual, unpack the .7z file using 7-Zip at the /Mod directory of your game, and you are good to go.
Link to Workshop page for convenience: https://steamcommunity.com/sharedfiles/filedetails/?id=1665403571
Version v5.0.8.5
This is the v5.0.8.5 update to EBF.
Changelog summary:
- Updated for RW v1.4
- Rechecked compatibility with various Unification mods (depending on their v1.4 compatibility status)
Special notes:
- Does NOT include fix to #51 ; that one is WIP (at this moment of writing)
As usual, unpack the .7z file using 7-Zip at the /Mod directory of your game, and you are good to go.
Link to Workshop page for convenience: https://steamcommunity.com/sharedfiles/filedetails/?id=1665403571
Version v5.0.7.1
This is the v5.0.7.1 update to EBF.
Changelog:
- Implemented #39 (Half dragon compatibility)
As usual, unpack the .7z file using 7-Zip at the /Mod directory of your game, and you are good to go.
Link to Workshop page for convenience: https://steamcommunity.com/sharedfiles/filedetails/?id=1665403571
Version v5.0.6
This is the v5.0.6 update to EBF.
Changelog:
- Fixed #37 (body part HP flickering/not perstinn correctly)
- (Version unknown) Fixed #34
- Probably fixed in some previous version, but forgot to double check and write it down
As usual, unpack the .7z file using 7-Zip at the /Mod directory of your game, and you are good to go.
Link to Workshop page for convenience: https://steamcommunity.com/sharedfiles/filedetails/?id=1665403571
Version v5.0.5
This is the v5.0.5 update to EBF.
Changelog:
- Fixed TargetParameterCountException when reading Pawnmorpher HP
- This fix was shipped in v5.0.4 as a random test but I did not know of its effectiveness at that moment
- Seeing that it worked, fix was redone properly in v5.0.5
As usual, unpack the .7z file using 7-Zip at the /Mod directory of your game, and you are good to go.
Link to Workshop page for convenience: https://steamcommunity.com/sharedfiles/filedetails/?id=1665403571
Version v5.0.4
This is the v5.0.4 update to EBF.
Changelog:
- Fixed extreme lag in the Form Caravan screen since v5.0.0 (see #32)
- This is done by caching max HP values and recalculating them only every once in a while, instead of at every moment
- This may affect several other places in the game logic, but the impact should be small enough to not be too problematic
As usual, unpack the .7z file using 7-Zip at the /Mod directory of your game, and you are good to go.
Link to Workshop page for convenience: https://steamcommunity.com/sharedfiles/filedetails/?id=1665403571
Version v5.0.3
This is the v5.0.3 update to EBF.
Changelog:
- Fixed unreasonable version-check error messages for CyberFauna and MechalitCore users
As usual, unpack the .7z file using 7-Zip at the /Mod directory of your game, and you are good to go.
Link to Workshop page for convenience: https://steamcommunity.com/sharedfiles/filedetails/?id=1665403571
Version v5.0.2
This is the v5.0.2 update to EBF.
Changelog:
- Extended the unification: Mechalit Core (v2) is now unified
- Do NOT use with Mechalit Core (Steam ID 255XXXXXXX) (unable to mark incompatibility because the mod ID is gone)
- Added extra checking and visual warning against using the wrong version of Mechalit Core
As usual, unpack the .7z file using 7-Zip at the /Mod directory of your game, and you are good to go.
Link to Workshop page for convenience: https://steamcommunity.com/sharedfiles/filedetails/?id=1665403571
Version v5.0.1
This is the v5.0.1 update to EBF.
Changelog:
- Is now incompatible with Cyber Fauna (Steam ID 255XXXXXXX)
- Added extra checking and visual warning against using the wrong version of Cyber Fauna
- Apparently, some users are still using the old "premature-upgrade" version of Cyber Fauna, and obviously this causes problems because that old version does not have HP-boosting bionics and the associated C# dll file
As usual, unpack the .7z file using 7-Zip at the /Mod directory of your game, and you are good to go.
Link to Workshop page for convenience: https://steamcommunity.com/sharedfiles/filedetails/?id=1665403571
Version v5.0.0
This is the v5.0.0 update to EBF.
Changelog:
- Community Unification: to allow for compatibility with other mods, EBF has been involved to unify the HP changing effects from several mods
- There are two kinds of unification:
- HealthScale Auto: they modified the pawn health scale, so it is trivial to detect them; we can automatically detect them as a result
- HediffComp Manual: they utilized their own HediffComp, so we need to use reflection to read their values; this may break when the source mods are updated
- This include:
- Quality Bionics (Manual)
- We have also fixed Quality BIonic's effect double-counting bug with this unification
- CONN (Manual)
- Cyber Fauna (Manual)
- Pawnmorpher (Manual)
- GeneticRim/Vanilla Genetics Expanded (Auto)
- Level This (Auto)
- Quality Bionics (Manual)
- Effects from individual mods are unchanged
- New UI format available to properly display HP changing info
- Fixed error with Pawnmorpher: body part summary "error settnig up text"
- For XML modders, no update is needed
- For C# modders, you may wish to check whether you want to try out the new functions
As usual, unpack the .7z file using 7-Zip at the /Mod directory of your game, and you are good to go.
Link to Workshop page for convenience: https://steamcommunity.com/sharedfiles/filedetails/?id=1665403571