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BETA 13 "Anyone can be a winner"

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@Zireael07 Zireael07 released this 29 Aug 07:48

CHANGELOG:

  • bug fix - item getting equipped in weird slots
  • bug fix - display gameplay tab when starting game; add confirmation for settings
  • bug fix - errors when cause fear spell works on an enemy
  • bug fix - no more keeping old zone name displayed for 1 turn after changing
  • bug fix - no more superfluous saving throws in log with many spells
  • bug fix - Lua error when increasing stats on level up
  • bug fix - intro message was supposed to be colored but a typo rendered it all white
  • bug fix - warning message pops up in log every time you spot a monster, not just the very first one
  • bug fix - traps no longer throwing up errors
  • update to T-Engine 1.4.8
  • the game now counts level generation attempts and aborts after too many (default is 50)
  • quests: main quest, tutorial
  • achievement for completing either quest
  • the game now has a win condition
  • new zones: Vatic Wastes, thieves guild
  • new tiles: ring, signet ring, house insignia, greaves, cave floor, cave wall
  • new items: signet ring, house insignia, gloves, greaves; waterskin
  • new item slots: bracers, legs; bracers are now won in the bracers slots
  • Iron Will etc. now scale with character level; restore Toughness as a separate feat; fold Dodge into Mobility
  • implement climbing, opening locks on chests and doors
  • a generic interact with environment button (e.g. get apples from a tree)
  • NPCs in noble compound now have a correct faction
  • adjust many rarities
  • kids' spawn is now delayed