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Creating a Release
Mauro Ghini edited this page Dec 13, 2016
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Creating a release for SharpGL is very straightforward. Ensure that you have installed all required pre-requisites (see Developing SharpGL) and then move to the 'release' folder.
Run the command:
powershell.exe -f BuildRelease.ps1
All components of the project will be built, including Visual Studio Extensions and Nuget packages. The release will be stored in the 'release' folder under a folder with the version number.
This makes it very easy to quickly build a release if you are developing with SharpGL.