Skip to content

Persistent state

bekaus edited this page Jul 27, 2011 · 4 revisions

A description of the information needed to decribe the full state of a volumeeditor.

Layer

Layer
visible opacity normalizer type (Monochrome, RGBA etc.)
MonochromeLayer
datasource
RGBALayer
red datasource green datasource blue datasource alpha datasource
OpacityModulatingLayer
tint color modulator datasource
LayerStack
layer id

Data sources

ArraySource
array
LazyflowSource
operator output slot name
ConstantSource
constant value

Label painting

Scribble
path
Clone this wiki locally