0.7.1
Pre-release
Pre-release
Balancing
- Reduced the size of the Camp Fire and Lamp Post based on player feedback
- Camp fire and lamp post are vulnerable again
- Ranged units will always prefer organic targets over structure targets
- Undead will switch targets from structures to organic units when possible
- Reduced the duration of the Abom's Disease Cloud debug from 120s to 30s
- Increased Mutant life drain hit points drained total from 55 to 250
- Aboms now drop a Ceremonial Dagger along with 10g
- Ghosts now fade in and out of combat every 10s and can fly over trees/terrain/walls/etc
- Reduced Ghost hp by 50%
- Increased Lamp Post sight to 600
- Reduced Hero night sight to 500
- Reduced Hero's strength scaling to compensate for revive, increased agi scaling for damage
- Reduced Hero collision size from 16.0 to 8.0
- Reduced Medic's Heal cooldown by 50%
Bug Fixes
- Fixed a bug where Zombies thrown by an Abom would have Disease Cloud when they were recycled
- Fixed a bug that made Mutants melee