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Releases: kennyalive/Quake-III-Arena-Kenny-Edition

Q3A-kenny-edition 1.4

01 Dec 20:51
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Long time no see release.

  • [Vulkan] Replaced legacy HW gamma correction (SetDeviceGammaRamp API) with compute shader. Controlled via r_shaderGamma cvar.
  • [Vulkan] Make Vulkan a default backend. Mostly due to the issues with SetDeviceGammaRamp on some systems.

Q3A-kenny-edition 1.3

15 Jan 21:26
4102b0f
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Trinity release.

  • [Vulkan] Fixed a hang when starting the game in fullscreen mode on AMD hardware.
  • DirectX 12 rendering backend. It is not included in the prebuild binaries. Can be enabled with ENABLE_DX12 in dx.h.
  • r_twinMode debug feature was extended to run 3 rendering backends (OpenGL/Vulkan/DX12) simultaneously.

Q3A-kenny-edition 1.2

07 Oct 15:14
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Bug fix release.

  • [Vulkan] Fixed crash when attachment size does not match framebuffer size. The issue is due to invalid handling of system DPI settings.
  • Minor changes.

Q3A-kenny-edition 1.1

29 May 17:02
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Vulkan release.

  • Vulkan support.
  • Reorganized code structure.

Q3A-kenny-edition 1.0

13 Mar 20:09
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First release.

  • C++ compilation.
  • 64-bit support.
  • Compatibility fixes and code cleanup.