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Remove some unnecessary preferences, handle intro adventures, desert priority/delay, add small path task order & some other misc changes. #1377

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Oct 26, 2023
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4 changes: 2 additions & 2 deletions BUILD/monsters/sniff.dat
Original file line number Diff line number Diff line change
Expand Up @@ -25,8 +25,8 @@ elephant (meatcar?) topiary animal !familiar:Melodramedary;!sniffed:bearpig topi
spider (duck?) topiary animal !familiar:Melodramedary;!sniffed:elephant (meatcar?) topiary animal;!sniffed:bearpig topiary animal
Serialbus item:bus pass<4
CH Imp item:imp air<4
Camel Toe !sniffed:Skinflute
Skinflute !sniffed:Camel Toe
Camel's Toe !sniffed:Skinflute
Skinflute !sniffed:Camel's Toe
Red Butler prop:_glarkCableUses<5;item:glark cable<5
# Unlocking Knob Menagerie
Knob Goblin Very Mad Scientist loc:Cobb's Knob Laboratory;item:Cobb's Knob Menagerie key<1;turnsspent:Cobb's Knob Laboratory>7
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7 changes: 0 additions & 7 deletions BUILD/settings/any.dat
Original file line number Diff line number Diff line change
@@ -1,9 +1,6 @@
auto_skipNEPOverride boolean If true will not use the Neverending Party even if mafia says it is available.
auto_skipGuzzlrCocktailSet boolean If true will not accept and abandon a Platinum Guzzlr quest for the cocktail set.
auto_mushroomGardenGrowth integer Picks the mushroom when growth reaches the given value (or higher). Defaults to 1 to pick every day, capped at 11.
auto_delayHauntedKitchen boolean Should we delay the Haunted Kitchen until we have 9 resist? Setting will situationally be ignored such as in Ed where we always delay for Even More Elemental Wards
auto_dickstab boolean Do you want to let the script potentially spend lots of meat just to shave off a few adventures? You probably don't.
auto_getDinseyGarbageMoney boolean Spend a few turns getting the easy FunBucks during a run?
auto_delayTimer integer Sets the delay before each action, default is 1 second(s). It is not recommended to reduce this below 1.
auto_powerLevelTimer integer Delay in seconds before each time we spend an adv powerleveling. default is 10 sec. lowest valid value is 1.
auto_stayInRun boolean If true, we stop when the King can be freed but do not free the King. Paths with a choice at liberation time will always stayInRun regardless of this setting.
Expand All @@ -12,7 +9,6 @@ auto_teaChoice string When using the tea tree, grab this 'tea'. Must use a strin
auto_floundryChoice string Force floundry usage. Must use the item name (Use ; to separate by daycount, leave blank to skip a day).
auto_extrudeChoice string : separated by day, ; separated by order. Use food, booze. Defaults to booze for any empty fields.
auto_blacklistFamiliar string A semi-colon separated string of familiar names that we do not want to use. They still may get used but this will minimize their usage.
auto_hatchRagamuffinImp boolean If set we will acquire and hatch Ragamuffin Imp in postronin. One per account. some people prefer it in the display case so we require opt in.
auto_doArtistQuest boolean If set, we will try to do the artist quest. If the artist is not-accessible, the setting will silently disable.
auto_ashtonLimit integer If set, makes sure you save X of an item before feeding it to the Asdon Martin (ignores Soda Bread).
auto_limitConsume boolean When true will not eat or drink anything automatically.
Expand All @@ -39,9 +35,6 @@ auto_considerGalaktik boolean When true autoscend may automatically enable galak
auto_slowSteelOrgan boolean When true, don't immediately go for the Steel Organ (assuming we want a steel organ).
auto_skipUnlockGuild boolean When true, don't unlock the guild.
auto_save_adv_override integer Set an override to amount of adv to save at end of day. Set to -1 to handle this automatically.
auto_saveMagicalSausage boolean When true, don't eat magical sausage, so you can save them up for aftercore.
auto_useWishes boolean When true, use the Genie Bottle to go faster in runs.
auto_doNotUseCMC boolean When true, do not use the Cold Medicine Cabinet to go faster in runs.
auto_spoonsign string What sign to change to with the hewn moon-rune spoon after finishing any business in the current sign. If blank or invalid, we won't switch automatically. Can be set to any of the 9 main sign names, or knoll/canadia/gnomad to automatically select the appropriate sign within that zone based on your mainstat. Also some shorthands are allowed in case you forgot which moonsign is which, such as famweight/clover/food/booze. You will be prompted to confirm that you actually do want to change signs automatically once per ascension (although it will automatically assume that you do after 15 seconds of inactivity), so forgetting to change the value in advance should not be a concern.
auto_MLSafetyLimit integer If set this will be the (approximate) cap for +ML. WARNING: Certain conditions may require the script to exceed this by a small margin. For best results set this 10 below the maximum ML you can handle. Setting to -1 will cause the lowest possible ML to be equipped, including going negative if possible - this can cause non-optimal gear to be equipped.
auto_disregardInstantKarma boolean When true, the script will not scale back ML after reaching Level 13, if you also set auto_MLSafetyLimit to 999 the script will passively power level. WARNING: You are unlikely to get Instant Karma (This is useful if your run preceeds The Sea, The Basement, or Dungeons)
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95 changes: 95 additions & 0 deletions BUILD/task_order/A Shrunken Adventurer am I.dat
Original file line number Diff line number Diff line change
@@ -0,0 +1,95 @@
LX_freeCombatsTask
woods_questStart
LX_unlockPirateRealm
catBurglarHeist
auto_breakfastCounterVisit
chateauPainting
LX_setWorkshed
LX_artistQuest
LX_galaktikSubQuest
LX_armorySideQuest
LX_meatsmithSubQuest
L9_leafletQuest
L5_findKnob
L12_sonofaPrefix
LX_burnDelay
LX_summonMonster
LM_edTheUndying
LX_bugbearInvasion
LX_lowkeySummer
resolveSixthDMT
L11_aridDesert L11_hasUltrahydrated
L12_flyerFinish
L12_getOutfit
L12_startWar
LX_loggingHatchet
LX_guildUnlock
LX_bitchinMeatcar LX_bitchinMeatcar_condition
LX_unlockDesert
handleRainDoh
LX_spookyravenManorFirstFloor
L6_friarsGetParts LX_steelOrgan_condition_slow
LX_steelOrgan LX_steelOrgan_condition_slow
L4_batCave
L2_mosquito
LX_unlockHiddenTemple
L6_dakotaFanning
LX_lockPicking
LX_fatLootToken
L5_slayTheGoblinKing
LX_islandAccess
L6_friarsGetParts L6_friarsGetParts_condition_hardcore
LX_spookyravenManorSecondFloor
L3_tavern
L6_friarsGetParts
LX_steelOrgan in_hardcore
L7_crypt
fancyOilPainting
L8_trapperQuest
LX_steelOrgan
L10_plantThatBean
L12_preOutfit
L10_airship
L10_basement
L10_ground
L11_blackMarket
L11_forgedDocuments
L11_mcmuffinDiary
L10_topFloor
L10_holeInTheSkyUnlock
L9_chasmBuild
L9_highLandlord
L12_flyerBackup
Lsc_flyerSeals
L11_mauriceSpookyraven
L11_unlockHiddenCity
L11_hiddenCityZones
LX_ornateDowsingRod
L11_aridDesert
L11_hiddenCity
L11_talismanOfNam
L11_palindome
L11_unlockPyramid
L11_unlockEd
L11_defeatEd
L12_gremlins
L12_sonofaFinish
L12_sonofaBeach
L12_filthworms
L12_orchardFinalize
L12_themtharHills
L12_farm
L11_getBeehive
L12_finalizeWar
L12_clearBattlefield
LX_koeInvaderHandler
setSoftblockDelay allowSoftblockDelay
L12_lastDitchFlyer
LX_bugbearInvasionFinale
L13_towerNSContests
L13_towerNSHedge
L13_sorceressDoor
L13_towerNSTower
L13_towerNSNagamar
L13_towerNSFinal
LX_attemptPowerLevel
2 changes: 1 addition & 1 deletion BUILD/task_order/Avatar of Jarlsberg.dat
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ L5_findKnob
L12_sonofaPrefix
LX_burnDelay
LX_summonMonster
LX_dinseylandfillFunbucks
L11_aridDesert L11_hasUltrahydrated
handleRainDoh
L11_shenStartQuest
LX_guildUnlock
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2 changes: 1 addition & 1 deletion BUILD/task_order/Legacy of Loathing.dat
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ LM_edTheUndying
LX_bugbearInvasion
LX_lowkeySummer
resolveSixthDMT
LX_dinseylandfillFunbucks
L11_aridDesert L11_hasUltrahydrated
L12_flyerFinish
L12_getOutfit
L12_startWar
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2 changes: 1 addition & 1 deletion BUILD/task_order/Quantum Terrarium.dat
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ L12_sonofaPrefix
LX_burnDelay
LX_summonMonster
resolveSixthDMT
LX_dinseylandfillFunbucks
L11_aridDesert L11_hasUltrahydrated
handleRainDoh
LX_quantumTerrarium
fancyOilPainting
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2 changes: 1 addition & 1 deletion BUILD/task_order/Zombie Slayer.dat
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ L5_findKnob
L12_sonofaPrefix
LX_burnDelay
LX_summonMonster
LX_dinseylandfillFunbucks
L11_aridDesert L11_hasUltrahydrated
handleRainDoh
L11_shenStartQuest
LX_guildUnlock
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2 changes: 1 addition & 1 deletion BUILD/task_order/default.dat
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ LM_edTheUndying
LX_bugbearInvasion
LX_lowkeySummer
resolveSixthDMT
LX_dinseylandfillFunbucks
L11_aridDesert L11_hasUltrahydrated
L12_flyerFinish
L12_getOutfit
L12_startWar
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4 changes: 2 additions & 2 deletions RELEASE/data/autoscend_monsters.txt
Original file line number Diff line number Diff line change
Expand Up @@ -121,8 +121,8 @@ sniff 23 elephant (meatcar?) topiary animal !familiar:Melodramedary;!sniffed:bea
sniff 24 spider (duck?) topiary animal !familiar:Melodramedary;!sniffed:elephant (meatcar?) topiary animal;!sniffed:bearpig topiary animal
sniff 25 Serialbus item:bus pass<4
sniff 26 CH Imp item:imp air<4
sniff 27 Camel Toe !sniffed:Skinflute
sniff 28 Skinflute !sniffed:Camel Toe
sniff 27 Camel's Toe !sniffed:Skinflute
sniff 28 Skinflute !sniffed:Camel's Toe
sniff 29 Red Butler prop:_glarkCableUses<5;item:glark cable<5
# Unlocking Knob Menagerie
sniff 30 Knob Goblin Very Mad Scientist loc:Cobb's Knob Laboratory;item:Cobb's Knob Menagerie key<1;turnsspent:Cobb's Knob Laboratory>7
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5 changes: 0 additions & 5 deletions RELEASE/data/autoscend_properties.txt
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,6 @@
1 auto_hpAutoRecovery
2 auto_hpAutoRecoveryTarget
3 auto_day_init
4 auto_dickstab
5 auto_sorceress
6 auto_edCombatCount
7 auto_edCombatRoundCount
Expand All @@ -19,7 +18,6 @@
16 auto_bat_desiredForm
17 auto_mpAutoRecovery
18 auto_mpAutoRecoveryTarget
19 auto_getDinseyGarbageMoney
20 auto_dinseyGarbageMoney
21 auto_delayTimer
22 auto_100familiar
Expand Down Expand Up @@ -109,15 +107,13 @@
106 auto_aboopending
107 auto_day1_cobb
108 auto_mcmuffin
109 auto_saveMagicalSausage
110 auto_spoonsign
111 auto_spoonconfirmed
112 auto_maximize_baseline
113 auto_maximize_current
114 auto_equipment_override_
115 auto_ignoreCombat
116 auto_diceMode
117 auto_skipNEPOverride
118 auto_csDoWheel
119 auto_hccsNoConcludeDay
120 auto_combatHandler
Expand Down Expand Up @@ -205,7 +201,6 @@
202 auto_ballroomopen
203 auto_masonryWall
204 auto_towelChoice
205 auto_dickStab
206 auto_skipDesert
207 auto_getBeehive
208 auto_holeinthesky
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