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Tiles Palettes, Doors, Slicer and Potions - v1.1.2

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@lvcabral lvcabral released this 24 Aug 04:39
· 3 commits to master since this release

Features

Convert assets exported from PoP 1 DOS dat files, using PR 1.3.1 pre-release 2 (link below), into png transparent sprite sheets with the correspondent JSON maps.

Installation

Unzip the file popsc.exe and execute it passing the parameters as described below.

Note: This tool requires Microsoft .Net Framework 4.5

Usage:

popsc <PR resources path> <sprites output path> [-wda]

Optional parameter:
-wda : Convert VPALACE wall images using wall-drawing algorithm mode

This release changelog:

  • Add: Support for different palettes on tiles (DOS 1.3 & 1.4)
  • Fix: Door frames painting is wrong
  • Fix: Stars frames to scenes are not included on sprite map
  • Fix: Title messages should not be transparent (except game-name)
  • Fix: Slicer painting is wrong
  • Fix: Palace potions are getting dungeon graphics
  • Fix: Dungeon should only have two potion foreground tiles
  • Fix: Buttons generated with transparent base
  • Fix: Palace tapestry foreground tiles leaking over up floor

Links