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About
It all started with MichlK's ROM-Reader for Super Nintendo (2013)
My first prototype added an LCD screen, SD card support, a battery and buttons for control (2014)
The second prototype replaced the Arduino Uno with an Arduino Mega 2560 and switched over to an OLED screen (2014)
skaman's Cart_ROM_READER_SNES_ENHANCED sketch added a snesCIC and a clock generator to support SNES carts with special chips (2015)
V1 was the first PCB to make building the Cart Reader more simple (2015)
Support for N64 carts was added through the N64 adapter (2016)
V2 added the N64 slot directly to the PCB (2017)
V2 with GBA adapter (2017)
V3 integrated the GBA adapter and also added a Mega Drive slot (2018)
V3 with battery add-on (2018)
V3 with printed case (2019)
V3 with battery add-on and printed case (2020)
V4 changed to a modular design using the control interface from an 3D printer (2021)
V5 is a simplified V4 without a battery (2022)
Overview
Supported Systems
List of user-created Adapters
Community Discord Server
Recommended Tools
What to order
How to build
How to order a PCB
How to flash the Arduino
Flashing the snesCIC
Preparing the SD Card
Automatic Voltage Selection
Real‐Time Clock
Troubleshooting
Calibrating the ClockGen
Designing your own Adapters
Serial Monitor
Savegame Conversion
About
Cart Reader V4
Cart Reader V3
Cart Reader V2
Cart Reader V1
Firmware Archive
Read N64 cartridge
Reading a Controller Pak
Reflashing N64 Repros
Reflashing a Gameshark
Reading SNES/SFC carts
Reflashing NP carts
Reflashing SNES/SFC Repros
Reflashing BSX 8M carts
Dumping NES Games
Adding auto mapper to a game
Reading a Game Boy rom
Reflashing NP GB Memory carts
Writing custom flashcarts
Reading a GBA save game
Reflashing GBA repros
Reading Mega Drive Genesis games
Reading Master System games
Flash-Adapter
AM29F016-AM29F032
MX29F1610
MX29L3211
MX29LV160
MX29LV320
S29GL032
39F040 PLCC32