Become a sponsor to Clownacy
Clownacy
My software emphasises minimalism and portability, often being written in standards-compliant ANSI C and licensed permissively. My open-source work is made purely for the enjoyment of it, but I also hope that it proves useful to others.
My software includes a range of libraries and tools, including an assembler, multiple emulators, various compressors, an audio engine, and an audio resampler. I even have my own Doom source port.
While I do program for fun, I also appreciate feedback and encouragement. So, if you like my work, sending a pretty penny in my direction would be a great way to boost my motivation!
Featured work
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Clownacy/clownmdemu-core
Sega Mega Drive/Sega Genesis emulator that emphasises portability.
C 80 -
Clownacy/clownassembler
Motorola 68000 assembler, clone of SN 68k (A.K.A. asm68k).
C 51 -
Clownacy/ClownMapEd
Sonic the Hedgehog sprite editor, portable clone of Xenowhirl's SonMapEd.
C++ 21 -
Clownacy/clownlzss
Collection of compressors, built upon a small and simple graph-based LZSS framework.
C++ 25 -
Clownacy/clownaudio
Sound engine that is suitable for video games and other multimedia applications.
C 24 -
Clownacy/clownresampler
Single-header-file library which implements an integer-only windowed-sinc audio resampler.
C 17