Distributed server for social and realtime games and apps.
-
Updated
Dec 3, 2024 - Go
Distributed server for social and realtime games and apps.
🧩 The only backend your game needs. Powered by Rivet.
The Unity SDK for LootLocker
Fab.io is a lightweight game backend framework written in Go (Golang).
Game Microservice In Action blog sample code
The gamedo is a distributed backend game server framework(under planning and developing).
Moved to https://github.com/rivet-gg/modules
A little experimental yet modular backend based on node js for trading card games
Basic structure of a fight game in C
Asynchronous Turn-Based Game Backend - WIP
It's like conquest, but with more quest and more con
A Flutter based Game backend app for the game Casino Club. This app is aouthorised by admin to manage other users, authentication, transactionsns etc.
A library for the backend of the boardgame Carcassonne
This if the backend for InfiniTD: an incremental, multiplayer tower defense game. The live version can be found at https://infinitd.rofer.me/
game-backend domain driven design
Add a description, image, and links to the game-backend topic page so that developers can more easily learn about it.
To associate your repository with the game-backend topic, visit your repo's landing page and select "manage topics."