Game for the Global Game Jam 2018 made with Phaser
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Updated
Mar 11, 2018 - TypeScript
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
Game for the Global Game Jam 2018 made with Phaser
This game was made during the Global Game Jam 2018
🚀 🌚 Transtellar - The game work of Global Game Jam 2018
GGJHK2018, Post stations and routes management game. [Unity3d]
A game developed in löve2d for Global Game Jam 2018
Logistic Puzzle Game
Created by Susan Gold, and Gorm Lai, and Ian Schreiber