Allows you to save or load "snapshots" of any scene in Godot with a single function call
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Updated
Jan 3, 2021 - GDScript
Allows you to save or load "snapshots" of any scene in Godot with a single function call
Connect 4 Game implemented using minimax alpha beta pruning algorithm
A game that simulates the evolution of cells on a grid. The user inputs the size and number of iterations. The cells' state is updated based on their alive neighbors. The updated state is printed at each iteration.
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