A Real-time Mario Kart 64 AI using ConvNets.
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Updated
Dec 21, 2021 - Lua
A Real-time Mario Kart 64 AI using ConvNets.
Model viewer and command-line tools for extracting models from various GCN/3DS/PC games en-masse.
Super Mario Kart clone using C++ with SFML
Documentation of various parts of Mario Kart Wii
pret-style disassembly of Mario Kart Wii. WIP
Open-source SDK to manage and operate the kart RC toys made and sold by a well-known Japanese video game company.
MKTM just helps you organise Mario Kart tournaments
Utility library to create and convert various file formats used in Mario Kart Wii custom tracks.
Source for Mario Kart Wii gecko codes I made
A program to simplify the creation and installation of mario kart wii mods
Speedrun practice ROM for Mario Kart 64
A Stupid Mario Kart Racing Game was made in Unity
A fully customizable overlay for MK8 streamers, who use Toad-bot to keep track of scores.
MarioKartDataMiner (MAKADAM) uses Optical Character Recognition to read the position of players from a MarioKart screenshot and write the results to an Excel file
A Mario Kart Wii custom track distribution featuring all of the tracks that you hate.
Mario Kart 8 (Staff) Ghost visualisation and modification tool.
The mod "Mario Kart Wii Faraphel" source, that can be used combined with "MKWF-Install" to install the mod
Find, optimize, and compare Mario Kart 8 Deluxe builds according to your personal stats preferences.
Full Documentation of the Riibalanced Mod Code.
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